A Primer on Hit Points and Healing in the new Dungeons & Dragons

Although I’ve written a lot about the various initiative systems in D&D, I could quite easily fill a lot of space talking about how healing has changed through the editions. For players moving from AD&D to 5E, the way healing works is likely to be quite strange. Yes, you still have spells that allow you to heal, but why are Hit Dice being used for … Continue reading A Primer on Hit Points and Healing in the new Dungeons & Dragons

The Castle of the Mad Archmage

While a lot of the rest of the world was sitting down to play their first games of the new D&D using the Starter Set, my regular crew of players were playing AD&D with me. Mainly because the Starter Set isn’t out here yet in Australia, which does make it just a little difficult to play The Lost Mine of Phandelver! Our regular numbers were … Continue reading The Castle of the Mad Archmage