The Trouble with Capturing Adventurers
One of the great tropes in adventure fiction is capturing the protagonist and letting him find a way to escape. Unfortunately, requiring the capture of adventurers is extremely problematic in the middle of a game of Dungeons & Dragons. It is something that needs to be very carefully handled. The problem derives from the nature of D&D. The essence of the game is that you … Continue reading The Trouble with Capturing Adventurers