D&D Review: X5 Temple of Death

The adventure in Temple of Death is the second and final part of the Desert Nomads series. I mentioned in my review of the first part, Master of the Desert Nomads, how that adventure felt very much like a classic Swords & Sorcery tale. This adventure continues in that vein. However, whilst Master was primarily set in a barren desert, much of this adventure is … Continue reading D&D Review: X5 Temple of Death

AD&D Review – D3: Vault of the Drow

This isn’t a brand-new review; I’m just archiving it on my blog for those who missed it in my original posting on rpggeek.com The third part of the D (Drow) series brings the pursuit of the drow to a close. Finally, in this adventure, they find from where the drow originated – and it’s an astonishing place. Unfortunately, the execution of the Vault does not … Continue reading AD&D Review – D3: Vault of the Drow

D&D Encounters: Scourge of the Sword Coast, session 6

A couple of weeks ago I noted that our numbers had been dropping. They surged back this week with a vengeance; two new players and a lot of returning players meant we had three tables each with a DM and six players. That’s 21 people playing D&D! Logistically this was a challenge, because the store also had (unusually) people playing Attack Wing and Magic, taking … Continue reading D&D Encounters: Scourge of the Sword Coast, session 6

D&D Next: Healing and the playtest Cleric

There isn’t a cleric to be seen amongst the current players of D&D Encounters at my FLGS. There has been in previous seasons, but this season is heavy on the rogues, rangers, paladins and mages for some reason. As a result, the groups are struggling somewhat to heal between encounters. It’s a dynamic that is unfamiliar to the 4E players of the group. Of course, … Continue reading D&D Next: Healing and the playtest Cleric

D&D Next: The Playtest Rogue

Over the past few months, I’ve seen a fair deal of the playtest rogue from D&D Next. Tait’s been regularly using one in our D&D Encounters game, and it hasn’t been unusual to see another player with a rogue at the same time. Mechanically, it reminds me of the way D&D Essentials handled the thief. I’m very fond of the Essentials thief. You’ve got a … Continue reading D&D Next: The Playtest Rogue

D&D Encounters: Scourge of the Sword Coast, session 5

No new players turned up to this session of Scourge of the Sword Coast, but we had a number of returning players who had missed a session or two, and a few regular players who couldn’t make it. All of which conspired to allow us three tables, one with three players, one with four players, and one with five players – with a DM at … Continue reading D&D Encounters: Scourge of the Sword Coast, session 5

D&D Next: The Wizard and Spell-casting

One of the best feelings I have when reading new material is when I see an innovation which makes me think, “Why hasn’t anyone done this before?” I got that feeling when initially perusing 3E on two matters. The first was Armour Class scaling upwards and being the target number. So obvious – so brilliant. And the other was the 3E Wizard being able to … Continue reading D&D Next: The Wizard and Spell-casting

Thoughts on D&D Next

I have mostly kept out of the online debates on the future of D&D. The basic problem is not that I don’t care, but rather that many of the debates are completely and utterly pointless, there simply as an exercise in breeding ill-will. The other problem with engaging in the debates is that, quite simply, I don’t know enough about the final form of D&D … Continue reading Thoughts on D&D Next

Fun in the Demonweb Pits

My D&D 4E Greyhawk group have reached the Demonweb Pits, looking for the soul of their bullywug companion (played by Paul). Yeah, it’s just another day in my Greyhawk game! Using this adventure out of the original context it was published in works well. Mostly. My group are not big mappers, especially as it’s rarely needed with the dungeons I use in this campaign. This … Continue reading Fun in the Demonweb Pits

D&D Encounters: Scourge of the Sword Coast, session 4

Our last session had seen four players clearing up the rest of the goblins in Julkoun. This session saw the roster change again – we were joined by two new players, Sondra and Lily. Unfortunately, I wasn’t able to walk them through character creation, so we used a couple of pre-generated characters for them; an Elf Ranger for Sondra and an Elf Wizard for Lily. … Continue reading D&D Encounters: Scourge of the Sword Coast, session 4