Greg’s new PC

(Oh, Adam & Nate… could you forward a link to this to Greg in case he forgets to check Multiply again… )

Greg’s PC in our Pyramid of Shadows adventure has suffered the ultimate fate… she’s turned into a werewolf. Well, sort of. She thinks she’s a werewolf, and so that’s enough for the rest of us! Greg and Josh managed to fail some really important Endurance and Heal checks in the last session, putting Greg’s PC in the final state of the disease… and no-one in the group has the ritual to cure her. Hmm.
So, we have to invent a new PC for Greg. Greg decided upon a Longtooth Shifter Ranger specialising in the two-weapon style and, because I have the character generator (boy, I love that product), gave it to me to create. Here’s what I came up with:
Autumn – Longtooth Shifter Ranger, level 8
Str 20, Con 13, Dex 17, Int 8, Wis 15, Cha 10
HP 65, bloodied 32, surge 16, surges/day 7
AC 22, Fort 22, Ref 20, Will 18
Basic Attacks:
+2 sunblade bastard sword: +15 vs AC, 1d10+8
+2 parrying bastard sword: +15 vs AC, 1d10+8
At Will Powers:
Hunter’s Quarry
Careful Attack – +17 vs AC, 1d10+3
Twin Strike – +15 vs AC, 1d10+3, twice
Encounter Powers:
Longtooth Shifting
Two-Fanged Strike – +15 vs AC, 1d10+8, twice; +2 damage if hit with both.
Thundertusk Boar Strike – +15 vs AC, 1d10+8, twice, each hit pushes target.
Hawk’s Talon – +17 vs AC, 2d10+8, ignore cover & concealment
Daily Powers:
Jaws of the Wolf – +15 vs AC, 2d10+8, twice.
Two-Wolf Pounce – +15 vs AC, 2d10+8, twice, then shift and attack another target once.
Utility Powers:
Unbalancing Parry
Boundless Energy
Feats:
Toughness, Berserker’s Fury, Wild Senses, Weapon Focus (Heavy Blade), Weapon Proficiency (Bastard Sword), Weapon Expertise (Heavy Blade)
Gear:
Bestial Hide Armour +2
Sunblade Bastard Sword +2 (does radiant damage)
Parrying Bastard Sword +2
Amulet of Physical Resolve +2
Skills: dex+2, wis-2
Acrobatics +11, Athletics +15, Endurance +11, Heal +11, Nature +11, Perception +13
Background:
Forest (+2 perception)

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