I’m just considering if I should make another order of BattleTech minis. Well, not if, but more “which Mechs do I need?”.
On my list of Mechs to definitely get are the “reseen” Phoenix Hawk and Shadow Hawk, and the Longbow. But, which other Mechs?
Currently, I own – in weight classes:
Light Mechs
- Commando
- Jenner (x2)
- Panther
- Spider
- Wolfhound*
Medium Mechs
- Assassin
- Cicada
- Clint
- Dervish
- Enforcer (x2)
- Hatchetman*
- Hermes II
- Hunchback (x2)
- Trebuchet
- Vindicator
- Whitworth
Heavy Mechs
- Black Knight*
- Cataphract*
- Catapult
- (Grand) Dragon (x2)
- Grasshopper
- Jagermech
- Quickdraw
Assault Mechs
- Atlas
- Awesome
- Banshee
- Cyclops
- Hatamoto-Chi*
- Stalker*
- Zeus
The mechs with a (x2) or * are those I have in metal. All (x2) or no-star are available in plastic and I’ll be getting duplicates of those soon.
Any suggestions, based on Mechs we seem to see a lot of in our missions, or on what you plan to buy for our forces?
Just my two cents, but you seem to be missing the holy trinity of light mechs. The Stinger, The Wasp and The Locust. Those three can fit in almost any situation that calls for light recon or quick strike. The commando has proven itself time and time again for me in the past 15 years and I have even played an entire lance of them in an extended campaign. A very easy mech to underestimate, that one.
If you enjoy the Hatchetman, check out the Axman and/or the Berserker.
A deadly combo of long range death and destruction is a Salamander, Cerberus, Rifleman, and Archer. Anytime you can open up at long range with gauss rifles/PPCs/Large Lasers to tear off huge chunks of armor, it makes everyone else’s job easier. 🙂
Thanks for the suggestions. 🙂
We were running an Enforcer with a prototype Gauss Rifle last night; poor thing jammed its Rifle first shot! Argh!