Warriors of Krynn – First Impressions

Warriors of Krynn is not the game I was expecting. When I heard that the new Dragonlance adventure, Shadow of the Dragon Queen, was getting a supplementary board game for resolving the clashes between armies, I though that it would be about, you know, battles between armies. It isn’t. Well, it is, but that’s in the background. Instead, it’s about the actions of the heroes … Continue reading Warriors of Krynn – First Impressions

Undaunted: North Africa – Scenario 2

Libya. 11 January 1941. The LRP has been renamed the LRDG and has been given the task of attacking an airfield at Murzuq. However, for this scenario, the Italians had a potent defense: a medium tank! Yes, it is the second scenario of Undaunted: North Africa. This game started just after we played Scenario 1 and is another of the introductory scenarios to the game. … Continue reading Undaunted: North Africa – Scenario 2

Undaunted: North Africa – Scenario 1

Libya. 17th September 1940. The British LRP (Long Range Patrol) came across an Italian fuel dump and airstrip and attacked, seeking to destroy it. A few Italians stood between them and victory. This engagement is the first scenario in Undaunted: North Africa, a deck-building war game designed by David Thompson and Trevor Benjamin. Unlike most historical wargames, each counter on the map represents a single … Continue reading Undaunted: North Africa – Scenario 1

Player Elimination in Board Games and TTRPGs

If you have an ability in a game that has a chance of eliminating you from the game if you use it, what does that then do to the game? What does it do to the enjoyment of the other participants?  Older board games were very fond of player elimination – where you could stop playing the game when your position was overrun. And these … Continue reading Player Elimination in Board Games and TTRPGs

Board Game Review: Friday

Friday is a solo board game designed by Friedemann Friese (designer of Power Grid) with an amusing concept: You take the role of Friday, a native to an island on which some fool called Robinson Crusoe has been shipwrecked. To go back to your untroubled life, you need to help Crusoe survive the perils of the island, as well as two pirate ships that happen … Continue reading Board Game Review: Friday

Etherfields and the Death Spiral

I have recently been playing quite a bit of the board game Etherfields, a campaign/story game where you explore a Dreamscape for something you have forgotten. In theory, the story becomes apparent as you play, but I have not progressed far enough into the game for it to reveal itself yet. However, one of the reasons I have not progressed far enough is because Etherfields … Continue reading Etherfields and the Death Spiral

First Impressions of Marco Polo II: In the Service of the Khan

Due to a lack of power in the winter – using primarily solar power has its drawbacks – I have not been able to play board games with friends as often as I would like. In better days, this would not have been a problem, but we are in lockdown, as we have been for six long months, and I cannot see my friends except … Continue reading First Impressions of Marco Polo II: In the Service of the Khan

Board Game Review: Dungeon Mayhem

Dungeon Mayhem is a small card game released by Wizards of the Coast that allows two to four players to attempt to defeat each other in an everyone-for-themselves brawl in the D&D world. It’s fast, furious, and quite random, playing in about 10 minutes or less. It’s entirely the sort of filler game I tend not to play. However, upon watching my younger friends playing … Continue reading Board Game Review: Dungeon Mayhem

Board Game Review: Vault of Dragons

I had a chance to play the new D&D-themed game Vault of Dragons from Gale Force Nine on the weekend; some friends played it just before. All of us found it a tremendously frustrating experience, partly due to a poor rulebook, but mostly due to tedious game play. The concept of the game is that you control one of four factions racing to find a … Continue reading Board Game Review: Vault of Dragons

Blackstone Fortress – Into the First Stronghold

Our second game of Warhammer Quest: Blackstone Fortress saw our four characters attempt the first stronghold expedition. To complete the game, the characters need to explore all four strongholds and then the vault. We’d found four clues in the previous mission, so we spent them to unlock this expedition. We also swapped out the robot for a sniper; you can choose any of the eight … Continue reading Blackstone Fortress – Into the First Stronghold