5E Adventure Review: Mortimer’s Monster Museum

Mortimer’s Monster Museum is a short, two-hour adventure for level 9-11 characters written by Sam Greene. The adventurers are hired by an eccentric wizard to test his interactive museum of monsters.

As you might imagine, doing a quest for an eccentric wizard is likely to go in unexpected directions, and this is the case with this adventure!

I enjoyed reading this adventure. It is very imaginative and presents the players with interesting challenges. For the middle section, the players get to play as goblins, as they relive the life of the great goblin lord Gibbleraff, with narration provided by Mortimer VonDowin. The concluding encounter subverts expectations and raises the stakes significantly while making thematic sense.

I felt that some of the text could do with pruning to make it tighter, but the writing is nicely done and easy to read. The main presentation issue comes from the font used; it’s all in a mono-spaced font! I suspect this comes from the faulty Word template provided by the DMs Guild; the styles don’t link to the fonts correctly and need to be redone. The maps are basic but functional, although their reproduction is not always clear.

Mortimer’s Monster Museum is an entertaining adventure from a new DMs Guild author. Recommended!

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