The Room with No Doors review

I recently ran M.T. Black’s Call of Cthulhu adventure, “The Room with No Doors”. We had fun. I see this as a single-session adventure. The text says it runs in 3-6 hours, but we ran it in about three, perhaps a little under. At its heart, it is a ghost story. The characters need to investigate a haunted house and stop the haunting there. However, … Continue reading The Room with No Doors review

Panicked Players and Planning

Last weekend, I managed to panic members of my Call of Cthulhu table. During the Christmas period, we’re not running D&D Adventurers League games as normal, as people (and DMs) are away, but we’re instead running any old game that amuses the available DMs. Which means that I’m running Call of Cthulhu, Josh is running D&D: Acquisitions Incorporated, and Fynn is running Star Wars (the … Continue reading Panicked Players and Planning