Review of I4: Oasis of the White Palm (1983 AD&D adventure)

Oasis of the White Palm is an AD&D adventure for 6-8 characters of sixth to eight level. It was originally written by Philip Meyers and then rewritten and edited by Tracy Hickman as he combined it with his adventure, Pharaoh, as part of the Desert of Desolation series. There are several problems with how it is written, but my play experiences with it allow me … Continue reading Review of I4: Oasis of the White Palm (1983 AD&D adventure)

13th Age: Blood and Lightning report (spoilers)

I had my first chance to play 13th Age yesterday. The session was quite abbreviated – by the time we’d started and created characters, it was close to 9pm, and so we only had about two hours of actual play. I can’t say I’m really that familiar with the system yet, so I’m sure a lot of 4e-isms made their way into my running of … Continue reading 13th Age: Blood and Lightning report (spoilers)

Murder in Baldur’s Gate: Introductory Stage report

Murder in Baldur’s Gate continued with me running the remainder of the Introductory Stage; the Launch Weekend event expanded a small part of the stage into a 2-hour session, but there was still a major part of the stage to run: the meetings with the movers and shakers of the adventure. The characters had been invited to three meetings, but the timing and distance between … Continue reading Murder in Baldur’s Gate: Introductory Stage report

Return to the Temple of Elemental Evil – in 4E

My Greyhawk 4E campaign continued on Friday with the group continuing to explore the ruined Moathouse near the Village of Hommlet. They’d just discovered a priestess examining some artefacts which the group recognised as being part of the cult of Tharizdun, and they were unsure of what else they would find. One door from the room they were in led to an empty room that … Continue reading Return to the Temple of Elemental Evil – in 4E

Return to the Temple of Elemental Evil – in 4E

My Greyhawk 4E campaign continued on Friday with the group continuing to explore the ruined Moathouse near the Village of Hommlet. They’d just discovered a priestess examining some artefacts which the group recognised as being part of the cult of Tharizdun, and they were unsure of what else they would find. One door from the room they were in led to an empty room that … Continue reading Return to the Temple of Elemental Evil – in 4E

Murder in Baldur’s Gate: Launch Event – report (spoilers!)

Our journey through Murder in Baldur’s Gate began this weekend. I’m running it as part of the D&D Encounters program at my local gaming store, and so we all participated in the Launch Weekend event. My biggest worry going into the event was one of numbers; we’d been sent two copies of the special adventure for the launch, and I was extremely worried there would … Continue reading Murder in Baldur’s Gate: Launch Event – report (spoilers!)

Murder in Baldur’s Gate – Some DMing Skill Required (minor spoilers)

Although the release date for Murder in Baldur's Gate hasn't yet come for us, I was able to browse through the adventure as part of my preparation for the upcoming D&D Encounters season. My initial reaction to the Launch Weekend adventure was "challenging". That assessment stands for the full adventure. After a run of adventures during the 4E era that were written for – basically … Continue reading Murder in Baldur’s Gate – Some DMing Skill Required (minor spoilers)

Murder in Baldur’s Gate: Launch Weekend – a preview

This weekend is the Launch Weekend for Murder in Baldur's Gate – well, more properly for the D&D Encounters season that uses that adventure, but the adventure itself will be out in a few days (for regular stores – it's been out for a bit longer for stores Wizards like more). For those stores participating, Wizards have sent them copies of a special adventure. It's … Continue reading Murder in Baldur’s Gate: Launch Weekend – a preview

Search for the Diamond Staff – Review and Retrospective

Search for the Diamond Staff is the adventure that was used for the 14th series of D&D Encounters, which ran over eight weeks from the 12th of June to the 8th of August 2013. The adventure is set in the Forgotten Realms and was written by long-time Realms designer Rich Baker. The adventure follows on from the game day event, Vault of the Dracolich, where … Continue reading Search for the Diamond Staff – Review and Retrospective