Thoughts on paying for D&D Encounters

I've been running D&D Encounters since it started in early 2010. Not continuously; I missed most of seasons 4 and 5, but we've just finished running season 13 so I've run 11 of the 13 seasons. So, I'm somewhat experienced with the format. In my opinion, D&D Encounters doesn't substitute for a normal campaign. I particularly feel that Encounters has worked well due to 4E's … Continue reading Thoughts on paying for D&D Encounters

Vault of the Dracolich – Game Day report – Incredibly awesome!

This is a fuller recount of the events of the recent Game Day than I've given before. Beware spoilers! June 15th. D&D Game Day. Vault of the Dracolich. Leading up to the event, I really didn't know that much about it. I'd read that it was something like a Lair Assault, but I really hadn't done that much research on it. It was late on … Continue reading Vault of the Dracolich – Game Day report – Incredibly awesome!

Storm over Neverwinter – Horribly Awful

Well, we've finished Storm over Neverwinter, and I've never been so glad to see the end of an adventure. I just hope that the Game Day adventure is better, because Storm over Neverwinter was FUCKING AWFUL! The last session we ran, as we've run the rest of the series, using D&D Next. This session was probably a lot better in 4E, but whoever was doing the … Continue reading Storm over Neverwinter – Horribly Awful

D&D Encounters – Not liking Storm over Neverwinter

The last season of D&D Encounters – Against the Cult of Chaos – was fantastic. It was an adventure that pulled material from three other adventures and weaved it into a really coherent whole. What made it really great was how it allowed the players and the DM to create their own adventure – the town was well-detailed, and the PCs could investigate the segments … Continue reading D&D Encounters – Not liking Storm over Neverwinter

Into the Unknown: The Dungeon Survival Handbook – D&D 4E Supplement Review

After reviewing Paizo's "Dungeoneer's Handbook", it only seems fair to review Wizards' offering on the same topic, "Into the Unknown: The Dungeon Survival Handbook". This is a 160-page hardcover book costing $29.95. It is presented like most of Wizards' 4E products in a clear and readable format with a fair bit of art. The book is designed for both players and Dungeon Masters. Although it … Continue reading Into the Unknown: The Dungeon Survival Handbook – D&D 4E Supplement Review

N1: Against the Cult of the Reptile God – AD&D Adventure Review

First published in 1982, Douglas Niles's Against the Cult of the Reptile God is the first of five "Novice" adventures written for AD&D over the next few years. Designed for 4-7 characters of levels 1-3, the adventure is written for novice DMs and players. It is set in the village of Orlane in the World of Greyhawk, and concerns a cult who are charming and enslaving … Continue reading N1: Against the Cult of the Reptile God – AD&D Adventure Review

Dungeons of Dread – AD&D Adventure Compilation Review

"Dungeons of Dread" is a compilation of the four S (Special) series adventures from the late 1970s and early 1980s, when Advanced Dungeons & Dragons was in its heyday. The individual adventures are considered to be classics, and I've reviewed each individually in the past; I'll provide links to those more detailed reviews below. All four adventures were placed in the World of Greyhawk, TSR's … Continue reading Dungeons of Dread – AD&D Adventure Compilation Review

Running Way of the Wicked – Pathfinder

I noticed recently that my Pathfinder group has now been running for more than a year. That's a bit terrifying, especially as Pathfinder is more of a system that I endure rather than actually like. I run it mainly for the players, and so that I can see how good the adventures are. We've finished both the Council of Thieves and Kingmaker adventure paths, and … Continue reading Running Way of the Wicked – Pathfinder

“Broken Chains” by Paizo Publishing – Pathfinder Adventure Review

While 32-page rules supplements need to be pretty good to justify their $10.99 price, I think a lot more kindly of 32-page adventures. Quite simply, adventures are hard, and getting good ones that will entertain a group of players are to be treasured. Paizo are known for their adventures, and their latest effort, Tim Hitchcock's "Broken Chains", is the subject of this review. "Broken Chains" … Continue reading “Broken Chains” by Paizo Publishing – Pathfinder Adventure Review

“Dungeoneer’s Handbook” by Paizo Publishing – Review

Books such as the Dungeoneer's Handbook by Paizo need to be really good to impress me. At US$10.99 for a 32 page book, you're paying a premium price for not very much information, and so the book has to be superb to be worth the cover price. The book looks beautiful, with full colour throughout and glossy pages. It's a Paizo book, and they have great … Continue reading “Dungeoneer’s Handbook” by Paizo Publishing – Review