Masks, Labyrinth, and games next year

Well, I now own a copy of the classic Call of Cthulhu adventure, “The Masks of Nyarlathotep”. When will I run it? Well, that depends. I’m sure I’d have players when I’m willing to start, but it’ll take quite a bit of time to run. How much? I really don’t know. Given our fortnightly play, possibly up to half a year. I’d really like Sarah to … Continue reading Masks, Labyrinth, and games next year

Top boardgames

Astonishingly, Twilight Struggle is currently the #1 boardgame on BoardGameGeek. It’s one of my favourite games, possibly my second-favourite boardgame (my favourite is Through the Ages), and it seems that I’m not alone in my regard for it. It’s now above Puerto Rico and Agricola and sitting happily in #1. I managed to get in a day of boardgaming yesterday, aided by Rich and Robert; … Continue reading Top boardgames

Thoughts on the new Civilization boardgame (part 5)

THE “MAY I?” BLUNDER The new Civilization game gets a lot of things right, but there are aspects to the game which really, really irritate me. The primary one of these is the cards and resource abilities that allow you to cancel another player’s action. It adds a level of timing to the game that just doesn’t feel right, and it slows down the game … Continue reading Thoughts on the new Civilization boardgame (part 5)

Thoughts on the new Civilization boardgame (part 4)

If Military and Tech victories are the most obvious in the new Civ boardgame, and Culture is achievable if tricky, the victory condition that is the least obvious to me so far is the Economic Victory. ECONOMIC VICTORY Gain 15 coins. What are coins and what do they do? Well, coins appear on some squares on the map, some techs, and some great people and buildings. Each … Continue reading Thoughts on the new Civilization boardgame (part 4)

The newest Civilization boardgame – Thoughts on the game (part 1)

I’ve now played four games of the new Civilization boardgame from FFG. I’ve won three of them, and the original 2-player game I played wasn’t finished (though I was on my way to a loss). At present, I rate it as a “7” on the BGG site: “Good game, usually willing to play”. It’s a very FFG-type of game which – thankfully – is in … Continue reading The newest Civilization boardgame – Thoughts on the game (part 1)

MilSims are wishing me a Merry Christmas…

Whilst browsing over to the MilSims site, I noticed they’ve changed their banner to have a “Merry Christmas” included in it. I guess we’re getting really close to that part of the year. (It’s now under three weeks until my birthday!) When I got home last night, I found a copy of Hansa Teutonica waiting for me – I’d forgotten that MilSims had sent my copy … Continue reading MilSims are wishing me a Merry Christmas…

Adam’s “Universe” character

This thread is for creation of Adam’s “Universe” character. So, here we go… POTENTIAL MULTIPLIERS:Physical: x3 (Above Average) Co-ordination: x1 (Below Average) Intellect x1 (Below Average) Social Background x2 (Average) STUDY POINTS: 4. HOME ENVIRON: 6: FL-IC (Flat, Icy) Gravity: Extreme Temperature: Cold SOCIAL STANDING: Lower Middle Class Family Wealth: 300 Mils INITIAL SKILL POINTS: 5 NEXT STEP: Determine Fields of Study. You have 4 … Continue reading Adam’s “Universe” character

Peggy’s Universe character

This thread is for creation of Martin’s “Universe” character. So, here we go… POTENTIAL MULTIPLIERS:Physical: x2 (Average) Co-ordination: x1 (Below Average) Intellect x1/2 (Poor) Social Background x3 (Above Average) STUDY POINTS: 5. HOME ENVIRON: 4: PK-LV (Peaks, Light Vegetation) Gravity: Heavy Temperature: Normal SOCIAL STANDING: Communal Colony Wealth: 90 Mils INITIAL SKILL POINTS: 3 NEXT STEP: Determine Fields of Study. You have 5 Study Points; … Continue reading Peggy’s Universe character