Winter Never Ends – the Legacy of the Crystal Shard Launch Event report (part 1)

I never read enough of Dragon Magazine when I was younger to be familiar with Ed Greenwood's early articles, where he gave the first hint of the Forgotten Realms. For me, the Realms properly came into being with the publication of the original boxed set in 1987, and the publication of its first books, Douglas Niles' "Moonshae" trilogy, and R.A. Salvatore's "Icewind Dale" trilogy. The … Continue reading Winter Never Ends – the Legacy of the Crystal Shard Launch Event report (part 1)

The Strange Story of the Legacy of Icewind Dale Launch Event

Onto Icewind Dale! Problems with couriers meant that the delivery my FLGS should have received of the Launch Event kit still hadn't arrived on the Friday before the event… yes, the one on the next day. This was something of a problem for running it. I got extremely frustrated and a quite a bit angry and vented about it on EN World and Twitter. I … Continue reading The Strange Story of the Legacy of Icewind Dale Launch Event

Legacy of the Crystal Shard – Launch Event preview

This weekend is the Launch Event for Legacy of the Crystal Shard, the latest season of D&D Encounters, and also the latest adventure release from Wizards of the Coast. As with Murder in Baldur's Gate, this is an adventure for 1st-3rd level characters that supports three editions: 3.5E, 4E and Next. The adventure proper has no stats in it, instead they're given in downloadable files … Continue reading Legacy of the Crystal Shard – Launch Event preview

Murder in Baldur’s Gate – The Lumber Affair

Only four players were at my table this week for Murder in Baldur's Gate: Lee was back, but Harry and Rich had other commitments. Paul's 4E table had five players. We were playing through Stage 4 of the adventure; this stage is fairly light on actual incident involving the players. The two major events were Rilsa Rael manoeuvring the garbage collectors to go on strike, … Continue reading Murder in Baldur’s Gate – The Lumber Affair

Murder in Baldur’s Gate – Unrest Rising

The fourth session of Murder in Baldur's Gate saw my D&D Next table having eight players whilst Paul's 4E table had five players. I would have much preferred to have fewer players, but I wasn't willing to turn people away. Thankfully, I'm not unused to running such large tables – the last year of my AD&D campaign has made me quite familiar with those numbers … Continue reading Murder in Baldur’s Gate – Unrest Rising

Murder in Baldur’s Gate: Stage 1 report

We’ve finally reached Stage 1 of the Murder in Baldur’s Gate adventure; it only took us three sessions! The first two were consumed by the introductory material as expanded by the Launch event. We had two tables of six players and a DM for this session, with Paul running 4E and me running Next. The table composition was slightly different from last week with Callan … Continue reading Murder in Baldur’s Gate: Stage 1 report

Murder in Baldur’s Gate: Introductory Stage report

Murder in Baldur’s Gate continued with me running the remainder of the Introductory Stage; the Launch Weekend event expanded a small part of the stage into a 2-hour session, but there was still a major part of the stage to run: the meetings with the movers and shakers of the adventure. The characters had been invited to three meetings, but the timing and distance between … Continue reading Murder in Baldur’s Gate: Introductory Stage report

Review of “The Companions” by R.A. Salvatore

“The Companions” is the first volume of “The Sundering” series from Wizards of the Coast, a major cross-media event that transfers the Forgotten Realms from its 4e incarnation to the next edition. Written by R.A. Salvatore, "The Companions" revisits the characters of his original book – “The Crystal Shard” – and of its many sequels: Bruenor, Regis and Catti-Brie. Readers more up-to-date with Salvatore’s novels … Continue reading Review of “The Companions” by R.A. Salvatore

Search for the Diamond Staff – Review and Retrospective

Search for the Diamond Staff is the adventure that was used for the 14th series of D&D Encounters, which ran over eight weeks from the 12th of June to the 8th of August 2013. The adventure is set in the Forgotten Realms and was written by long-time Realms designer Rich Baker. The adventure follows on from the game day event, Vault of the Dracolich, where … Continue reading Search for the Diamond Staff – Review and Retrospective