Adventure Review: The Mines of Valdhum

Mithgarthr Entertainment has already released two free adventures for 5E; The Mines of Valdhum is their first actual purchasable adventure. I bought mine from DriveThruRPG. The Mines of Valdhum has been released as a 37-page black-and-white PDF and is an adventure for 4-6 characters of levels 5-7. A previous version of the adventure was released for the Labyrinth Lords system, a variant of BECMI D&D. … Continue reading Adventure Review: The Mines of Valdhum

Adventure Review: The Sylvan Temple

The Sylvan Temple is a short, free D&D 5E adventure from Mithgathr Entertainment available from their website. The adventure is presented in a 24-page PDF with no illustrations. The maps are computer-generated and quite nice; they’re particularly old-school in form, which means they are quite clear. The adventure is fairly basic. After a perfunctory background (evil elves built a tower before being slain by good … Continue reading Adventure Review: The Sylvan Temple

Adventure Review: The Fey Sister’s Fate

The second adventure published by Goodman Games in their Fifth Edition Fantasy line is The Fey Sister’s Fate, a short, 22-page adventure for 4-6 level 1 characters. In it, the adventurers need to stop the advance forces of an evil overlord and help protect a small village and the local hamadryad. It’s worth noting that, as in Glitterdoom, a fair amount of effort has been … Continue reading Adventure Review: The Fey Sister’s Fate

Adventure Review: Glitterdoom

Goodman Games has leapt into the D&D 5E adventure market with their OGL adventure Glitterdoom by Michael Curtis. The adventure is available in print and pdf forms; this review is of the PDF. Glitterdoom is a short adventure for 4-6 3rd level adventurers that the author suggests can be completed in a single session. It is set in an abandoned dwarven mine, lost to a … Continue reading Adventure Review: Glitterdoom

D&D Review – O1: The Gem and the Staff

There are many unusual things about O1: The Gem and the Staff, but perhaps the strangest is that it consists of two, linked 30-minute adventures designed for a single player and a DM. It was originally used as a tournament adventure at Wintercon VII in 1978 and saw limited publication there by Metro Detroit Gamers as Quest for the Fazzlewood, but it was re-released by … Continue reading D&D Review – O1: The Gem and the Staff

AD&D Review: I6 Ravenloft

There are very few adventures that are better thought of than Ravenloft. The adventure, written in 1983 by Tracy and Laura Hickman, was popular enough to inspire an entire campaign setting and brought the trappings of Gothic Horror to Dungeons & Dragons. However, it isn’t entirely smooth sailing. The Hickmans were being pioneers with this form of storytelling and so there are techniques of storytelling … Continue reading AD&D Review: I6 Ravenloft

Neverwinter Campaign Setting (4E D&D) review

This is a repost of a review I wrote back in 2011, but didn’t post on my blog. A long time ago, I was a Forgotten Realms fan. The release of the original Grey Box set was a revelation, and the ongoing series of FR supplements which added detail (and maps) to the setting were fabulous. Admittedly, looking back at them now, the quality could … Continue reading Neverwinter Campaign Setting (4E D&D) review

White Night (Jim Butcher) book review

The ninth book of The Dresden Files sees Jim Butcher use his first major flashback scene of the series. It’s a technique that Butcher doesn’t use often, but it’s very effective in this case. Harry has never been the cheeriest of souls, but he’s definitely been affected by the stress of the previous tales, enough that his friends are noticing and are getting worried about … Continue reading White Night (Jim Butcher) book review

Proven Guilty (Jim Butcher) book review

The eighth book of The Dresden Files moves back to a smaller scale after the apocalyptic trimmings of Dead Beat. The book focuses on the relationships Harry has with Murphy and with the Carpenter family, whilst Harry investigates the odd murders occurring at a horror convention. I mention in my review of Dead Beat that the Dresden books aren’t horrors; this is especially true of … Continue reading Proven Guilty (Jim Butcher) book review