The trouble with speciality priests

Once upon a time, there were these D&D designers who decided that clerics were boring. Why should every cleric have the same powers, even though one cleric was a priest of the god of battle, and another was a priest of the god of love… Now, all of this makes a lot of sense. It really does. Why should the powers that one god grant be … Continue reading The trouble with speciality priests

Preparing for Friday D&D

Well, I’ve spent a few happy hours today preparing for Friday’s session. I started running this new Castle Greyhawk game a fortnight ago, and between then and now have picked up part of Castle Zagyg by Gary Gygax. So, I’m integrating my CG material with his… Of course, all of Gary’s material was originally for oD&D, ported into Castles & Crusades, and now being ported … Continue reading Preparing for Friday D&D

D&D 4e Dungeon Design Experiences

At the beginning of this year, I’d planned to wrap up my Sunday afternoon (Ulek) campaign and start up new a 4e campaign for that group with Keep on the Shadowfell. I’d also planned to continue running the Friday Nighters through Savage Tide until we finished it (most likely at the end of 2008 or in early 2009) and then start playing 4e. The latter … Continue reading D&D 4e Dungeon Design Experiences

The new D&D Cosmology and Greyhawk

You know, it’s really weird, but the 4e cosmology as described in the new DMG seems almost perfect for Greyhawk. Let’s face it: if you, like me, rely primarily in the 1983 boxed set and the Gygax “Gord the Rogue” books for inspiration, along with the early AD&D adventures, there isn’t really all that much information on (a) the origin of the world and (b) … Continue reading The new D&D Cosmology and Greyhawk

Star Wars – Fixing Use the Force?

(split out from original discussion) As we discovered last session, Use the Force has some problems when it gets used against PCs – especially with Move Object. (10+d6 damage? Ouch). What gets me is the weird scaling of these powers. Trained/Skill Focused UTF (which is what any decent Jedi should have) and a 16 Cha goes from +13 at 1st level to +23 at 20th … Continue reading Star Wars – Fixing Use the Force?

D&D Monster Naming Conventions

JeDi Wiker recently made the point on EN World that he finds the new D&D 4e monster names ((“kobold skirmisher,” “hobgoblin warcaster,” “deathjump spider”) too similar to D&D Miniatures naming conventions, which thus lessens the D&D feel of the game for him. I do think that the CMG and new D&D names are very similar, but I don’t think the design decision was “let’s make them … Continue reading D&D Monster Naming Conventions