Review of U1: The Sinister Secret of Saltmarsh

The Sinister Secret of Saltmarsh is one of the true classics of AD&D adventures. Published in 1981, it was the first adventure released by UK designers – the “U” series code standing for United Kingdom. A short while later, we’d actually get a series of “UK” designated adventures, but this was back in the days of single letter series codes. Written by Dave J. Browne … Continue reading Review of U1: The Sinister Secret of Saltmarsh

Dragonlance Adventures

One of my at-yet-unrealised ambitions is to finally run all of the original Dragonlance adventures using the system in which they were designed. That would be the AD&D system, and it happens to be a system I’m currently running a campaign with (it’s been going about 9-10 months), although I’ve dropped down to fortnightly sessions to allow some other campaigns (Rifts, Fantasy Hero) to run, … Continue reading Dragonlance Adventures

Whimsical and Deadly – A Review of Castle Amber

Castle Amber is an adventure module that is packed with entertainment. Within its slender 32-page count, there are 70 encounter areas, 17 new(ish) monsters, and an adventure that can be particularly deadly. It just doesn’t always make that much sense. Inspired by the Averoigne short-stories of Clark Ashton Smith, an early 20th century writer of horror, fantasy and science-fiction, Tom Moldvay has crafted an adventure … Continue reading Whimsical and Deadly – A Review of Castle Amber

Review of Deities and Demigods for AD&D

Deities & Demigods is the second work published by TSR covering deities of different mythologies for the D&D game. The first work was Gods, Demigods and Heroes, which was the fourth supplement to the original D&D game. In the earlier work, Tim Kask, then rules editor at TSR, wrote, “This is our last attempt to delineate the absurdity of 40+ level characters. When Odin, the … Continue reading Review of Deities and Demigods for AD&D

Fun with Mushrooms – A review of In the Dungeons of the Slave Lords

In the Dungeons of the Slave Lords is the final adventure in the four-part Aerie of the Slave Lords series. It was originally written to be the final round of the AD&D Open Tournament at Gen Con XIII in 1980.  There’s no doubt that In the Dungeons of the Slave Lords was a tournament module, as it begins with the party, having been captured at … Continue reading Fun with Mushrooms – A review of In the Dungeons of the Slave Lords

New playtest packet! Hooray!

The latest playtest packet has arrived for D&D Next, and it comes with character generation! This, of course, requires some rescheduling to place it into our busy role-playing schedule, and the most likely place to put it is in play of my D&D Greyhawk campaign (not disrupting the newly started Marvel campaign seems like an idea). I’ll require one session to finish up the current … Continue reading New playtest packet! Hooray!

Our introduction to the Marvel Civil War (spoilers)

After running two sessions of the included adventure in the Marvel Heroic Roleplaying game, Breakout, our newly formed team was ready to challenge the first full event (adventure) published for the game: Civil War. I’m not sure if it actually exists in hardcopy yet, but Martin has the pdf and was eager to run it, despite having not read the comics before dealing with it. … Continue reading Our introduction to the Marvel Civil War (spoilers)