A Couple of RPG Kickstarters

A few people have decided that the best way of funding their RPG projects is to go to kickstarter. People like James Introcaso and Johnn Four. They’ve got a full sandbox, hexcrawl campaign covering levels 1 to 20 to release. It’s written, they just need funds for art. It’s called The Demonplague. Mike Shea’s book of advice for Dungeon Masters is also getting a new … Continue reading A Couple of RPG Kickstarters

5E Adventure Review: The Gleaming Cloud Citadel

In The Gleaming Cloud Citadel, the adventurers need to find the Archmage of the eponymous mage academy. He’s ensconced in his tower, and his fellow mages are worried about him; they hire the adventurers to find out what’s wrong. Unfortunately for the adventurers, not all the wizards see eye-to-eye on this, so the adventurers must deal with competing wizards at the same time while also … Continue reading 5E Adventure Review: The Gleaming Cloud Citadel

The Art of DMing: Assembling the Pieces (The Non-Creative DM)

This is a wonderful time to be a Dungeon Master. There’s a huge amount of material out there, interest in the game is at an all-time high, and there are all these creative Dungeon Masters out there who are sharing their techniques. Which is just as well, because I’m horrible at coming up with new monsters, spells and magic items. What makes a successful DM? … Continue reading The Art of DMing: Assembling the Pieces (The Non-Creative DM)