D&D 4E: Combat Length and Adventure Pacing
I really like D&D 4E. I’ve been happily playing it since the day it came out, and I’ll continue happily playing it until D&D 5E comes out (and possibly past them as well). I think that, in many respects, it’s the best edition of D&D. However, after having played it for the last 18 or so months, and having read the experiences of many other … Continue reading D&D 4E: Combat Length and Adventure Pacing