AD&D Review – I2: Tomb of the Lizard King

Looking at I2: Tomb of the Lizard King after having spent quite a bit of time looking at the pre-1982 adventures, I can see a change coming over the AD&D adventure landscape. We’d got a hint of it with U1: The Sinister Secret of Saltmarsh, but Tomb of the Lizard King is particularly noteworthy. It starts with three event-based encounters where the players meet the … Continue reading AD&D Review – I2: Tomb of the Lizard King

D&D Next: The Dizzying Heights of Sixth Level

One of the effects of mostly experiencing the playtest rules only through my weekly D&D Encounters sessions is that I’m now very familiar with low-level play in the game. And, likewise, I have no idea what happens at the higher levels. This Saturday, I’ll get a chance to see something new: play at the dizzying height of sixth level! Fifth and sixth level have generally … Continue reading D&D Next: The Dizzying Heights of Sixth Level

D&D Encounters: Scourge of the Sword Coast finale

Due to our scheduling, this was the final session of Scourge of the Sword Coast before the Dead in Thay launch weekend on the 10th of May. It also turned out to be the second-most well-attended session, with three brand new players turning up; I handed them some of the pregenerated characters I’ve created for this season. They’ll make new characters for next week’s event. … Continue reading D&D Encounters: Scourge of the Sword Coast finale

AD&D: Enter the City

My AD&D campaign split last week, as I was a bit uncomfortable with running yet another session of 8 players (and with the potential of another two players turning up!) In fact, the level range of the characters – from third to tenth – is somewhat of a problem. Yes, the low-level characters can participate, but they’re often outmatched by the experienced hands. The other … Continue reading AD&D: Enter the City

D&D Encounters: Scourge of the Sword Coast session 11

All of my regular table were able to make it for the eleventh session of Scourge of the Sword Coast. We only had one other table this week, but it had seven players and one DM. Personally, I would have preferred to split it into two tables, but we were missing both our regular third DM and our back-up DM, so Ben did a good … Continue reading D&D Encounters: Scourge of the Sword Coast session 11

D&D Encounters: Scourge of the Sword Coast session 10

We’re moving towards the end of this D&D Encounters season, and this session began with Josh getting drunk. Well, Josh’s character at least. Returning to Daggerford, our half-orc bard felt that his best course of action was to find the owner of the Floshin estate (Darfin Floshin) and persuade him to hand over the manor to the party. Lily, Danielle and Josh had very much … Continue reading D&D Encounters: Scourge of the Sword Coast session 10

The D&D Next adventures – so far

This is a list of all adventures produced by Wizards of the Coast for the D&D Next playtest. Here is a list of adventures for the final 5th edition Dungeons & Dragons rules. The Caves of Chaos (playtest packet, October 2012) A revised version of the dungeons in Keep on the Borderlands. The Caves of Chaos are filled with several different humanoid groups (kobolds, orcs, … Continue reading The D&D Next adventures – so far

D&D Encounters: Scourge of the Sword Coast session 9

The ninth session of our Scourge of the Sword Coast campaign saw us down a DM: Paul is on holiday, and his replacement (which we’d organised weeks ago) couldn’t make it. Thankfully, we were able to run just the two tables, with six players on each table. Strangely enough, seven of the players had played most of their sessions on my table, but as Harry … Continue reading D&D Encounters: Scourge of the Sword Coast session 9

Playing an AD&D Druid

I’m not very experienced with playing or running druids in AD&D. I saw them being exploited quite a bit in 3rd edition – thanks, Dave! – but in the wilder, woollier days of AD&D, we were busy with the “standard” classes of cleric, fighter, thief and magic-user. So, having druids in the party now is something of a new experience. Brian’s druid died before it … Continue reading Playing an AD&D Druid