5E Adventure Review: The Donjon

The Donjon is the eleventh adventure of the Curse of Strahd season of the D&D Adventurers League. A four-hour adventure for character levels 5-10 written by Ash Law, it has the adventurers rescuing the leader of an orc tribe from a slither of yuan ti serving a dracolich. If you were wondering what this has to do with the ongoing storyline for Curse of Strahd, … Continue reading 5E Adventure Review: The Donjon

D&D Adventure Review – CM1 Test of the Warlords

The D&D Companion set, released in 1984, was the first set of D&D rules that dealt with a matter mentioned in both the AD&D and original rules and never developed that much: the player characters as leaders of realms. Test of the Warlords was the first adventure released to supplement those rules, and it moves the setting northwards to the newly claimed realm of Norwold, … Continue reading D&D Adventure Review – CM1 Test of the Warlords

5E Adventure Review: Jungle Treks

Jungle Treks is a collection of six short adventures for character levels 1 to 10 by Teos “Alphastream” Abadia and Eric Menge. Although set in Chult and designed to supplement the Tomb of Annihilation adventure, the scenarios could easily be used in any jungle-themed setting. The scenarios are as follows: Tavern Trouble – In this adventure, a gang of scoundrels curse someone the party need … Continue reading 5E Adventure Review: Jungle Treks

5E Accessory Review: D&D Adventure Grid

One of the more popular RPG accessory over the past few years has been the Flip-Mat, a double-sided thin cardboard mat that is pre-printed with a one-inch grid and an aesthetically pleasing (with luck!) background. They are designed so that you can use dry or wet erase markers on them, which then can be erased. With the rise in prominence of miniatures play since the … Continue reading 5E Accessory Review: D&D Adventure Grid

5E Adventure Review: The Carver’s Cave

The Carver’s Cave is a short adventure by R.M. Jansen-Parkes for characters of levels 3 or 4, although it provides notes to scale it to second or even third tier parties (levels 11-16). The adventure takes a simple, unsettling concept and explores it well. It’d also really like an obliging party of characters who could get captured when you wanted them to, but the adventure … Continue reading 5E Adventure Review: The Carver’s Cave

5E Supplement Review: Jungle Goodies – The Treasures of Chult

Jungle Goodies is a collection of descriptions of the odd, the bizarre and the wonderful items, characters and locations you might find in Chult. Designed by Chris Bissette and Matt Sanders, it provides the harried Dungeon Master with a selection of material to help inspire games set in the jungle land. This is not a collection of magic items, despite the name. Instead, it just … Continue reading 5E Supplement Review: Jungle Goodies – The Treasures of Chult

5E Adventure Review: Murder at the Stop

The Stop is a small town on the Trade Way as it nears Hillsfar. Life has been tough for the people of the Stop after the overthrow of the previous ruler of Hillsfar, and they haven’t been helped by the hold the Hillsfar Merchant Guild holds over their town. What happens when the representative of the Guild gets murdered? That’s the focus of Murder at … Continue reading 5E Adventure Review: Murder at the Stop

5E Adventure Review – Bleeding Gate: Amalgamation

In the Forgotten Realms, there exists a secret society known as the Peacesmiths, with 47,417 members scattered over Faerun, which is run out of a small underground settlement no-one has heard of called Emudomier. What do they do? I don’t know. They’re apparently Emudomier’s champions and master negotiators, and they’re going missing. The characters are hired to investigate. Or rather, they’re hired to visit Raan, … Continue reading 5E Adventure Review – Bleeding Gate: Amalgamation

5E Adventure Review – Ruins of Matolo: Discovery

Ruins of Matolo: Discovery is a short adventure by Cindy Moore for 5th-level characters. It is one of the initial Guild Adept releases on the DMs Guild. The adventure sends the characters into the jungle of Chult to discover the fate of a recent expedition of Order of the Gauntlet troops. As one might expect, undead are involved, and the characters will need to track them … Continue reading 5E Adventure Review – Ruins of Matolo: Discovery