Category Archives: D&D Adventurers League

Snakes, Druids and “Oh, We’re In It, Now!”

I ran Oh, We’re In It Now on the weekend. It’s a 2-hour DDAL-legal adventure written by Luke Gygax and Thomas Valley. It’s the second time I’ve run it, and so I was much more confident about how to approach … Continue reading

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5E Adventure Review: Bounty in the Bog

Bounty in the Bog is one of the Elemental Evil adventures from the D&D Adventurers League. Written by Ken Hart for a party of level 1-4 characters, it sends the adventurers into the Flooded Forest to deal with a group … Continue reading

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Running Tomb of Annihilation: Entering Omu

For the last few weeks, we’ve been exploring Omu, the Forbidden City of Tomb of Annihilation. We haven’t finished yet, and it’s likely to take a few more sessions before we do. At this point in the story, the players … Continue reading

Posted in D&D 5E, D&D Adventurers League, Play Advice, Session Report, Tomb of Annihilation | 3 Comments

5E Adventure Review: The Dark Lord

The Dark Lord is the final instalment of the D&D Adventurers League adventures set in Barovia. Written by Greg Marks, this 43-page adventure for level 5-10 characters is meant to be played in 4 hours, although I think most groups … Continue reading

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On Handling Problem Players

I recently had to tell a player that they could no longer play with us; that we didn’t want them back. It’s a horrible thing to do and to experience, but if you want to have a good campaign, there … Continue reading

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5E Adventure Review: The Horseman

The Horseman is the penultimate adventure of the Curse of Strahd season of the Adventurers League. It is a two-hour adventure, and it is a relief to return to the main storyline after the diversion of the last two adventures. … Continue reading

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5E Adventure Review: The Raven

The Raven is the twelfth part of Misty Fortunes and Absent Hearts, the fourth season of the D&D Adventurers League adventures. By this stage in the campaign, we’re getting towards the end. The Big Bad is getting ready to implement … Continue reading

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5E Adventure Review: Those That Came Before

The best thing about Those That Came Before, the second part of the Rot from Within trilogy by Alan Patrick, is the copious advice he gives on how to run it and, even better, his notes on the philosophy behind … Continue reading

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Running Tomb of Annihilation, Part 5: Hexcrawling

When we left our brave adventurers, they were in the middle of the Valley of Dread and needed to make their way to Port Nyanzaru, many hundreds of miles to the north. Welcome to the part of Tomb of Annihilation … Continue reading

Posted in D&D, D&D 5E, D&D Adventurers League, Play Advice, Session Report, Tomb of Annihilation | 3 Comments

D&D Adventurers League: Challenges when Scheduling for New Players

I’ve now been running D&D Adventurers League games at my local store for a little over three years, since the release of 5E – which is how long the program been in existence. We run two nights a week, and … Continue reading

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