Undaunted: North Africa – Scenario 2

Libya. 11 January 1941. The LRP has been renamed the LRDG and has been given the task of attacking an airfield at Murzuq. However, for this scenario, the Italians had a potent defense: a medium tank! Yes, it is the second scenario of Undaunted: North Africa. This game started just after we played Scenario 1 and is another of the introductory scenarios to the game. … Continue reading Undaunted: North Africa – Scenario 2

Undaunted: North Africa – Scenario 1

Libya. 17th September 1940. The British LRP (Long Range Patrol) came across an Italian fuel dump and airstrip and attacked, seeking to destroy it. A few Italians stood between them and victory. This engagement is the first scenario in Undaunted: North Africa, a deck-building war game designed by David Thompson and Trevor Benjamin. Unlike most historical wargames, each counter on the map represents a single … Continue reading Undaunted: North Africa – Scenario 1

The Great Battles of Alexander: Chaeronea, 338 BC

It has been a while since I did much solo gaming – I’ve been blessed with a lot of friends eager to play games, and my writing about D&D on my blog has taken up most of my remaining time. However, I’m hoping this year to play a bunch of the Great Battles of History scenarios, and I was able to get The Great Battles … Continue reading The Great Battles of Alexander: Chaeronea, 338 BC

Conquest of Paradise session report

I own a lot of board games. Many of them are published by GMT Games (about one-sixth of my collection). Most of the unplayed games I own are also from GMT Games. This isn’t really that surprising when you consider that they primarily publish wargames, which tend to require quite a bit more time an effort than what it takes to play the latest Eurogame. … Continue reading Conquest of Paradise session report

The Great Battles of Alexander: Chaeronea, 338 BC

This battle was the first major battle in which Alexander took a significant role, as the commander of the left wing of his father’s army. At this stage, Athens and Thebes had formed a coalition against the Macedonian threat, but they had a problem: Philip was a much better commander, and his new way of organising his troops was eclipsing the old hoplite battles of … Continue reading The Great Battles of Alexander: Chaeronea, 338 BC

Great Battles of Alexander: Battle of Crocus Fields, 352 BC

In 355 BC, the Phocians were in conflict with Thebes, and losing. They managed to turn this around by seizing the treasures held by the temples in Delphi and using them to pay for a very large mercenary army. This wasn’t well received by the Thebans, and the conflict became known as the “Sacred War” as the Thebans sought to punish the Phocians for their … Continue reading Great Battles of Alexander: Battle of Crocus Fields, 352 BC

Squad Leader, scenario 7 Buchholz Station AAR

Scenario 7 of the original Squad Leader game adds the Americans to the game. Low of Morale (but good at rallying), I’ve used them a lot in the later Advanced Squad Leader, but this is the first time I’ve played them in their original incarnation. As with most of my Squad Leader games, this one was played solitaire. There are a few victory conditions for … Continue reading Squad Leader, scenario 7 Buchholz Station AAR

The Great Battles of Alexander: Erigon Valley 358 BC

The Erigon Valley. Upper Macedonia. 358 BC. Philip had ascended the throne of Macedon the year before after his brother, Perdiccas III had been killed by King Bardylis of Illyria. Bardylis had been an ongoing thorn in the side of the Macedonians: he’d defeated Philip’s father as well and occupied most of Macedonia. The next year, Philip II of Macedon decided enough was enough and … Continue reading The Great Battles of Alexander: Erigon Valley 358 BC

Squad Leader report: Escape from Vilikiye Luki

Central Russia, January 12, 1943. The Germans are having a very bad winter in Russia. Their friends are falling all around, and the troops that remain really want to be somewhere else. Anywhere else. With the local headquarters fallen, it was every man for himself, and small groups of German soldiers crept through the night, trying to avoid the Russian soldiers. They had one advantage: … Continue reading Squad Leader report: Escape from Vilikiye Luki

Squad Leader report: Hill 621

I began playing this game five days ago, having gone a little too long without playing any serious war-games. As with a lot of my war-gaming activity, I played this game solitaire. My ASL games with Michael are on hold as our schedules just haven’t matched up too well of late; most of the time we’ve got too many players so my multiplayer games come … Continue reading Squad Leader report: Hill 621