The Shattered Obelisk, session 10

We played our tenth session of The Shattered Obelisk on Monday, December 11, 2023. This was our first session comprised entirely of new material, as we continued through Chapter 5: Paths of Peril. The party had found a long tunnel leading away from Phandalin that some of the goblins had used to flee, but they quickly abandoned their idea of following the tunnel when I … Continue reading The Shattered Obelisk, session 10

The Shattered Obelisk, session 9

We played our ninth session of The Shattered Obelisk on December 4, 2023. We’d left the session on a cliff-hanger as ash zombies rose in the building the party were exploring in Thundertree and moved towards them. Now, the thrilling continuation! They slaughtered the ash zombies! Did you expect anything else? A shatter spell from Vel’rari, a thunderwave from Nymia – it turned into a … Continue reading The Shattered Obelisk, session 9

The Shattered Obelisk, session 8

Our eighth session of The Shattered Obelisk took place on Monday, November 20, 2023. We’d had another week break as a player was moving. At the time I thought we were back for an extended run. Little did I know! A reminder of the party members at this point: With the Lost Mine and the Spider dealt with, the party returned to Phandalin to deal … Continue reading The Shattered Obelisk, session 8

The Shattered Obelisk, session 7

We played our seventh session of The Shattered Obelisk on Monday, November 6, 2023. You may notice that this is three weeks after the last; we were about to go through an erratic patch of play. The party had obviously had a very long rest! Nothing disturbed them during their rest, and the party returned to where they left off – the cavern with the … Continue reading The Shattered Obelisk, session 7

The Shattered Obelisk, session 6

We ran our sixth session of The Shattered Obelisk on Monday, October 16, 2023 The party had finally reached Wave Echo Mine! Hooray! Entering the Mine, they quickly discovered a pit and the corpse of one of Gundren’s brothers. Moving quickly, they looted his cloak. Because it looked magical. And they’re adventurers! The pit led to tunnels leading east and west. Using the ropes that … Continue reading The Shattered Obelisk, session 6

The Shattered Obelisk, session 5

We played our fifth session of Phandelver and Below: The Shattered Obelisk on Monday, October 9th, 2023. After our previous session, the group was now aware of where Cragmaw Castle was and were keen to find and explore the location where Gundren was meant to be held captive. I have a very inconsistent approach to random encounters these days. Typically, when there’s story-based adventuring to … Continue reading The Shattered Obelisk, session 5

Running The Shattered Obelisk, session 4

We played our fourth session of The Shattered Obelisk on Monday, October 2, 2023. (Yes, I’m behind. I know, I know. Less behind than with Shadow of the Dragon Queen!). The heroes began the session talking with Sildar and Sister Garaele. Remember, in the last session, Sildar and Garaele had helped rescue most of the party from the Redbrands! It was time for me to … Continue reading Running The Shattered Obelisk, session 4

Running The Shattered Obelisk, session 3

On Monday, September 25, 2023, we played our third session of Phandelver and Below: The Shattered Obelisk. We were missing one of our players but continued with three characters. I didn’t tone down the encounters, thinking it would be interesting to see how it went. Interesting is certainly one word for it! The session began with the characters with Halia Thornton, having realised she was … Continue reading Running The Shattered Obelisk, session 3

Running The Shattered Obelisk, session 2

We played our second session of Phandelver and Below: The Shattered Obelisk on Monday, September 16, 2023. This session covered the end of Chapter 1: A Dangerous Journey, and the beginning of Chapter 2: Trouble in Phandalin. We ended our previous session with the characters defeating the Cragmaw goblins and rescuing Sildar. Which led to the fun little interaction of me describing Sildar as a … Continue reading Running The Shattered Obelisk, session 2

I hate “Just handwave it”

The game of Dungeons & Dragons runs on rules. Something I expect the designers of the game to do is respect those rules. In this case, from Phandelver and Below: The Shattered Obelisk, they did not. In the original version of this room in The Lost Mine of Phandelver, there are two bandits. The revision, which keeps adding monsters to make it a more challenging … Continue reading I hate “Just handwave it”