On the Importance of Clarity
It’s tricky writing adventures that are easy to prepare. M. T. Black recently posted on Twitter that he wanted to allow DMs to prepare DDAL09-04 in as little as 15 minutes. While most DMs should spend an hour or more prepping a four-hour adventure before they run it, the reality of running adventures in a convention or store setting often means that the DM is … Continue reading On the Importance of Clarity