Category Archives: D&D Basic

D&D Basic Review – X1 The Isle of Dread

When I was younger, I wasn’t that impressed with The Isle of Dread. I purchased it as part of my Expert D&D set, and although the idea of going to an island inhabited with dinosaurs sounded pretty fun, the actual … Continue reading

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Sale of D&D pdfs at DriveThruRPG!

Until February 22nd, 2015, there’s a sale of Wizards’ D&D pdfs at DriveThruRPG. The discounts are variable – The World of Greyhawk Fantasy Setting (AD&D 1E) is $8.49, down from $9.99, while the D&D Rules Cyclopedia (D&D Basic) is $4.99, … Continue reading

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Basic D&D Adventure Review – B1: In Search of the Unknown

B1: In Search of the Unknown was written in 1978. This makes it one of the earliest adventures for Dungeons & Dragons. Mike Carr was the author, and the adventure was included in the first printings of the Basic Dungeons … Continue reading

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OSR Review: Starter Adventures

There seems to be a trend starting of Old School products advertising themselves for D&D 5E on DriveThruRPG despite the author spending no time to familiarise themselves with the 5E rules or, indeed, even offering any 5E-compatible rules. Starter Adventures, … Continue reading

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A Primer on Combat in the new Dungeons & Dragons

For those players who haven’t been involved in the D&D playtest and are coming to the new rules with knowledge of earlier systems, it’s probably worth discussing how the system works. As with 3E and 4E, the new combat system … Continue reading

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Basic D&D: Changes to Conditions

The new edition of Dungeons & Dragons continues the trend of having a list of Conditions that can befall characters and monsters. Conditions provide a useful shorthand for the game, allowing the designers to create spells, powers and rules that … Continue reading

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Basic Dungeons & Dragons: Combat changes

If, like me, you’ve been happily playing with the interim Dungeons & Dragons rules included in the recent Scourge of the Sword Coast, Ghosts of Dragonspear Castle and Dead in Thay adventures – or with the public playtest that those … Continue reading

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Initiative in Basic D&D

As previously related, early forms of D&D had trouble clearly describing an initiative system. Original D&D used the Chainmail initiative system, and other versions or clarifications were proposed in Eldritch Wizardry, The Strategic Review and The Dragon. As the Eldritch … Continue reading

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D&D Review: X5 Temple of Death

The adventure in Temple of Death is the second and final part of the Desert Nomads series. I mentioned in my review of the first part, Master of the Desert Nomads, how that adventure felt very much like a classic … Continue reading

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D&D Review: X4 Master of the Desert Nomads

David Cook had previously shown his love for Sword and Sorcery tales in the first couple of Slave Lords adventures and, especially, in Dwellers of the Forbidden City, which has a specific debt to Howard’s Red Nails. Master of the … Continue reading

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