Empire of the Ghouls, part 1

In the city of Zobeck, in the world of Midgard, trouble was brewing. It began, as many might expect, amongst the kobolds. And likely, there were gnomes involved as well. Despite years of supporting Kobold Press in their Kickstarters, I am quite unfamiliar with the world of Midgard, my players even more so. Following the underwhelming ending of Vecna: Eve of Ruin, I felt I … Continue reading Empire of the Ghouls, part 1

Days of Dungeons & Dragons 2024

The new “edition” of Dungeons & Dragons, which I guess I’m calling D&D 2024, has started landing. Except physical editions of the Player’s Handbook in Australia, which are somewhat delayed. As it’s been a long time since I’ve been in a gaming store, I’m not sure how long they’re delayed. Reports vary. (October 11?) But as a digital denizen these days, running D&D on Roll20 … Continue reading Days of Dungeons & Dragons 2024

The Shattered Obelisk, session 20

Monday, March 18, 2024. In this session. we finished Chapter 7 of The Shattered Obelisk, completing the last two rifts and gaining access to the Far Realm. Which was a place the party definitely wanted to spend the least amount of time in as possible. But, if they wanted to stop the mind flayers plan, they’d have to reach it first. Two rifts needed exploring … Continue reading The Shattered Obelisk, session 20

D&D 2024 Preview Season!

It’s late June, and that means it’s time for the Elden Ring expansion, Shadows of the Erdtree! Oh, and the previews for the new revision of the Dungeons & Dragons game! I’ve been quietly sceptical of a lot of what Wizards of the Coast have been doing recently, certainly in regard to the revision of fifth edition, but what I’m seeing so far is encouraging. … Continue reading D&D 2024 Preview Season!

The Shattered Obelisk, session 19

Monday, March 4, 2024. We began this session in the middle of Chapter 7. The heroes were in the mind flayer stronghold of Illithinoch, having dealt with a few cult fanatics and actually peacefully interacting with other inhabitants.  Their next explorations took them to an old, deserted lecture hall and beyond – into a large room with a diseased Elder Brain. Syzoth did not react … Continue reading The Shattered Obelisk, session 19

Vecna: Eve of Ruin, session 2

We played our second session of Vecna: Eve of Ruin on Monday, 20th May, 2024. Upon consideration of our party composition at the end of the first session, we chose to replace the Fighter/Warlock with a Life Cleric, as the party was missing a primary healer – something of a problem when events don’t always permit short rests. The party were investigating the disappearance of … Continue reading Vecna: Eve of Ruin, session 2

Greyhawk in the new DMG? Yes, please!

Today, I woke up to the news that Greyhawk will be included in the new Dungeon Master’s Guide as the sample world. I think this is awesome. (I also am very, very hopeful it means that Greyhawk opens up for the DMs Guild). The original release of Greyhawk was very bare bones. This was intentional. It was a springboard that DMs could set their existing … Continue reading Greyhawk in the new DMG? Yes, please!

Vecna: Eve of Ruin, session 1

On Monday, 13th May, 2024, my group of four players stepped into the 50th Anniversary adventure for Dungeons & Dragons, Vecna: Eve of Ruin. With a combination of two brand new and two existing 10th level characters, they came to the city of Neverwinter, where as recognised heroes they were contacted by Lord Neverember, who had a problem. The problem? Missing citizens. And worse than … Continue reading Vecna: Eve of Ruin, session 1

Vecna: Eve of Ruin – First Thoughts

I’ve had a chance to read through some of Vecna: Eve of Ruin, the new campaign adventure from Wizards of the Coast that takes characters from levels 10 through to level 20.

My initial impressions are cautiously positive. I’m going to refrain from spoilers here for the most part, except for a few things that I believe are generally known. If you want to be entirely unspoilt, here’s your chance to stop reading!

I intend to start DMing this adventure next Monday.

Continue reading “Vecna: Eve of Ruin – First Thoughts”