Category Archives: D&D

D&D Adventure Review – CM1 Test of the Warlords

The D&D Companion set, released in 1984, was the first set of D&D rules that dealt with a matter mentioned in both the AD&D and original rules and never developed that much: the player characters as leaders of realms. Test … Continue reading

Posted in D&D, D&D Basic, Review | 3 Comments

5E Adventure Review: Jungle Treks

Jungle Treks is a collection of six short adventures for character levels 1 to 10 by Teos “Alphastream” Abadia and Eric Menge. Although set in Chult and designed to supplement the Tomb of Annihilation adventure, the scenarios could easily be … Continue reading

Posted in D&D 5E, Review | 2 Comments

Thoughts on Dungeons & Dragons Adventurers League at PAX Australia 2017

The last few days I’ve been organizing and running Dungeons & Dragons games at PAX Australia. We were running eight tables at the same time of D&D throughout the 30 hours of the convention, a commitment that required 23 Dungeon … Continue reading

Posted in D&D, D&D 5E, D&D Adventurers League | 2 Comments

5E Accessory Review: D&D Adventure Grid

One of the more popular RPG accessory over the past few years has been the Flip-Mat, a double-sided thin cardboard mat that is pre-printed with a one-inch grid and an aesthetically pleasing (with luck!) background. They are designed so that … Continue reading

Posted in D&D, D&D 5E, Review | 5 Comments

5E Adventure Review: The Carver’s Cave

The Carver’s Cave is a short adventure by R.M. Jansen-Parkes for characters of levels 3 or 4, although it provides notes to scale it to second or even third tier parties (levels 11-16). The adventure takes a simple, unsettling concept … Continue reading

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5E Supplement Review: Jungle Goodies – The Treasures of Chult

Jungle Goodies is a collection of descriptions of the odd, the bizarre and the wonderful items, characters and locations you might find in Chult. Designed by Chris Bissette and Matt Sanders, it provides the harried Dungeon Master with a selection … Continue reading

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Decisions and Consequences

Why do you put a puzzle in a game of Dungeons & Dragons? The answer: To challenge the players. I feel it is a great mistake to believe that it’s there to challenge the characters. They’re imaginary. They’re not playing … Continue reading

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5E Adventure Review: Murder at the Stop

The Stop is a small town on the Trade Way as it nears Hillsfar. Life has been tough for the people of the Stop after the overthrow of the previous ruler of Hillsfar, and they haven’t been helped by the … Continue reading

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Running Tomb of Annihilation – Session 1

The memory cheats. It had been a week since our Session 0 where we created the characters for this session, and I’d ended the creation session with the description of the characters arriving in Chult. Except, now they weren’t. I … Continue reading

Posted in D&D, D&D 5E, D&D Adventurers League, Session Report, Tomb of Annihilation | 3 Comments

5E Adventure Review – Bleeding Gate: Amalgamation

In the Forgotten Realms, there exists a secret society known as the Peacesmiths, with 47,417 members scattered over Faerun, which is run out of a small underground settlement no-one has heard of called Emudomier. What do they do? I don’t … Continue reading

Posted in D&D 5E, D&D Adventurers League, Review | 1 Comment