Category Archives: D&D

Examining Phandelver: Mine Minis

We played the final session of our Lost Mine of Phandelver campaign this weekend. It was a longer session than usual, which was devoted entirely to the exploration of the Wave Echo Mine. However, “longer” in my hands is still … Continue reading

Posted in D&D, D&D 5E, Lost Mine of Phandelver, Session Report | 2 Comments

5E Adventure Review: The Brain Gorger’s Appetite

The Brain Gorger’s Appetite is an adventure by Alex Kammer for level 1-3 characters. Set in the mining town of Ockney’s Hold, it tells the story of a barony that has come under the sway of a drug-addled brain gorger. … Continue reading

Posted in D&D 5E, Review | 2 Comments

Examining Phandelver: Getting Back on Track

My latest session of Lost Mine of Phandelver found the player characters in the hills, having run out of clues and not sure of where to go next. Whenever a mystery needs to be solved for the plot to progress, … Continue reading

Posted in D&D, D&D 5E, Lost Mine of Phandelver, Play Advice | 3 Comments

Greyhawk Campaign: Scouting the Lands of Iuz

My ongoing Greyhawk D&D campaign continued last night with the characters scouting the borderlands of Iuz. Iuz, for those of you unaware with the World of Greyhawk is a land ruled by an evil demi-god (Iuz!) that borders on one … Continue reading

Posted in D&D, D&D 5E, Greyhawk, Play Advice, Session Report | 2 Comments

Examining Phandelver: Side Quests

One of the excellent aspects of Lost Mine of Phandelver is that it includes a number of side-quests. These are quests which don’t advance the main storyline that you can get from NPCs you meet. Side quests allow a Dungeon … Continue reading

Posted in D&D, D&D 5E, Design, Lost Mine of Phandelver, Play Advice | 4 Comments

Prelude to Annihilation: The Death Curse

A pall has fallen over the Forgotten Realms. The dark necromatic arts – on a level never before seen – have broken the bonds between this world and the next. The greatest power of the gods, that to restore life … Continue reading

Posted in D&D 5E, D&D Adventurers League | 1 Comment

Whimsical DMing: Francis the Raven

During my second Curse of Strahd campaign, one of the characters was a ranger. Along the way, he befriended a raven, using speak with animals to talk with it and learn interesting things about Barovia. We named the raven Francis. … Continue reading

Posted in Curse of Strahd, D&D, D&D 5E | 1 Comment

D&D Accessory Review: D&D Character Sheets

A product that feels like a visitor from the past in this digital world are the D&D Character Sheets. This folder of loose-leaf sheets contains the following: 4 Character Sheets with skills listed with ability scores 4 Character Sheets with … Continue reading

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Player Choices: Into the Land of Iuz

In the World of Greyhawk, there’s a kingdom ruled by an evil demigod. The kingdom and the demigod have the same name: Iuz. In the past 20 years, I’ve run a lot of campaigns set in Greyhawk, and we’ve often … Continue reading

Posted in D&D, D&D 5E, Design | 6 Comments

Hit Points Through the Editions, part 2

One aspect I didn’t touch on in my first article about hit points was the rate of natural healing. For those of you who began with the current edition, it didn’t work the same way. It was slower. In Original … Continue reading

Posted in D&D, Design | 8 Comments