Lost Mine of Phandelver – Friday session 3

My fortnightly campaign of Lost Mine of Phandelver continued for my Friday group last week. We took up the adventure with the group resting in a room with a number of sarcophaguses – and not checking the nearby door which actually led to a prison where a couple of Redbrand Ruffians were standing guard, having heard the fight the group had had with the skeletons … Continue reading Lost Mine of Phandelver – Friday session 3

D&D Adventurers League: Which adventures should I play?

I’m sure that new players – to D&D and to Organised Play in general – are somewhat confused by the different programs the D&D Adventurers League offers, as well as the restrictions on which adventures their characters can play. In this article, I hope to give you help in deciding what to play and which character to play it with! A few points to keep … Continue reading D&D Adventurers League: Which adventures should I play?

Adventure Review: The Sylvan Temple

The Sylvan Temple is a short, free D&D 5E adventure from Mithgathr Entertainment available from their website. The adventure is presented in a 24-page PDF with no illustrations. The maps are computer-generated and quite nice; they’re particularly old-school in form, which means they are quite clear. The adventure is fairly basic. After a perfunctory background (evil elves built a tower before being slain by good … Continue reading Adventure Review: The Sylvan Temple

D&D Encounters: Hoard of the Dragon Queen, session 1

It’s been a busy week for me. On Tuesday, the Player’s Handbook got released in Ballarat, and I spent the afternoon and early evening helping people understand it and running short adventures. On Friday, I ran a session of Lost Mine of Phandelver for my regular group. On Saturday, we had the first session of the new season of D&D Encounters (as well as more … Continue reading D&D Encounters: Hoard of the Dragon Queen, session 1

Adventure Review: The Fey Sister’s Fate

The second adventure published by Goodman Games in their Fifth Edition Fantasy line is The Fey Sister’s Fate, a short, 22-page adventure for 4-6 level 1 characters. In it, the adventurers need to stop the advance forces of an evil overlord and help protect a small village and the local hamadryad. It’s worth noting that, as in Glitterdoom, a fair amount of effort has been … Continue reading Adventure Review: The Fey Sister’s Fate

Adventure Review: Glitterdoom

Goodman Games has leapt into the D&D 5E adventure market with their OGL adventure Glitterdoom by Michael Curtis. The adventure is available in print and pdf forms; this review is of the PDF. Glitterdoom is a short adventure for 4-6 3rd level adventurers that the author suggests can be completed in a single session. It is set in an abandoned dwarven mine, lost to a … Continue reading Adventure Review: Glitterdoom

Ruffians of the Lost Mine – (Friday session 2)

I’m a bit late on writing this, so the details of the session are a bit fuzzy in my mind. However, I’ve now run two sessions of Lost Mine of Phandelver for my experienced Friday-night group. In the first session, they rescued Sildar and dealt with the goblins. This session, they ran into the Redbrand Ruffians. They didn’t like the Ruffians, and the Ruffians didn’t … Continue reading Ruffians of the Lost Mine – (Friday session 2)

Tyranny of Dragons

In just a couple of days, our players in Ballarat are going to begin on the Tyranny of Dragons campaign through the D&D Encounters program. It’s going to be a fascinating journey, made more so by the fact that most of the players are likely to continue past Encounters as we continue running through to 15th level. This could be a journey of about a … Continue reading Tyranny of Dragons