5E Adventure Review: Purging the Blood

The finale of the Folded Time trilogy, Purging the Blood, manages to provide a conclusion to the overall story of the trilogy while being an entertaining adventure in its own right. This time, the adventurers are sent back to the newly formed Waterdeep as the citizens vote on the names of the various wards, while the nobles pursue a new fashion craze: having their blood … Continue reading 5E Adventure Review: Purging the Blood

5E Adventure Review: Hero of the Troll Wars

After the disaster of A Wrinkle in the Weave, it’s a relief to say that the next adventure in the trilogy, Hero of the Troll Wars is quite playable and entertaining. It isn’t without flaw, however. In particular, its links to the overarching storyline are weak. There isn’t an introductory segment where the rules of time-travel are explained and the characters are given their mission. … Continue reading 5E Adventure Review: Hero of the Troll Wars

Impressions of Warhammer Quest: Blackstone Fortress

I played the new Games Workshop boardgame, Warhammer Quest: Blackstone Fortress on the weekend. There should probably be a 40K in there somewhere. The game is designed for 1-4 players and is a co-operative quest against the game engine. In theory you can add a 5th player who makes decisions for the enemies, but that’s likely to be not particularly engaging for the fifth players, … Continue reading Impressions of Warhammer Quest: Blackstone Fortress

5E Adventure Review: Beneath the City of the Dead

Beneath the City of the Dead is an adventure for level 1-4 characters. It is part two of the Umbral Aristocracy trilogy of Season 8 of the Adventurers League. Set in Waterdeep, the adventurers investigate a crypt in the City of the Dead, which was the destination of the map in The Map with No Names. The adventurers believe it’s the location of a great … Continue reading 5E Adventure Review: Beneath the City of the Dead

5E Adventure Review: The Barrows of Solina

The Barrows of Solina, an Adventurers League-legal adventure for level 5-10 characters, sees the adventurers meet some Zhentarim tomb-robbers who are being chased by some angry ghosts. A lot of undead feature in the adventure! It is a good adventure, in which the main flaws are with its presentation. The storyline, history and encounters are very entertaining. One of the best things about it is … Continue reading 5E Adventure Review: The Barrows of Solina

5E Adventure Review: The Map with No Names

The Map with No Names is a level 1-4 adventure, the first of a trilogy, set in Waterdeep during the events of Dragon Heist. As a result, the city is full of people looking for treasure. The player characters join the fun when a local barkeep gives them a cryptic treasure map that was left behind in his bar; he initially thinks it must belong … Continue reading 5E Adventure Review: The Map with No Names

5E Adventure Review: The Shadows of the Trees

There are many great adventures in the D&D Adventurers League and Con-Created Content range. The Shadows of the Trees, the second of a trilogy of Tier 1 adventures that premiered at Gary Con X, is not one of them. This is not an adventure that is actively bad. It consists of three moderately engaging combat encounters and one role-playing encounter. The encounters provide entertainment, provided … Continue reading 5E Adventure Review: The Shadows of the Trees

5E Adventure Review: The Red Gathering

The Red Gathering is the first part of the second Hillsfar trilogy from Baldman Games, produced as part of the CCC program for the Adventurers League. The characters need to protect a Red Wizard of Thay from assassins, fighting oozes, assassins, invisible stalkers and golems and bring him to safety. This is a simple adventure. The interest mainly comes from the combat encounters, which provided … Continue reading 5E Adventure Review: The Red Gathering

5E Adventure Review: The Darkness of the Mountains

The Darkness of the Mountains is a 2-hour Adventurers League-legal adventure for level 1-4 characters. It is the first part of a series set in the town of Aetherglen, which stands on the crossroads of the Ilinver Trail and the North Glister pass, north of the Moonsea. Refugees settled it from Vaasa and Damara, and its background calls back to the classic AD&D adventures of … Continue reading 5E Adventure Review: The Darkness of the Mountains