Only Possible Online and other thoughts

I had a rather odd session of The Shattered Obelisk last night. As some of you may be aware, I run this campaign every Monday night. It has three players and I DM. We play online, using the Roll20 platform as our Virtual Tabletop (that’s what VTT stands for), and using Skype to talk to each other. Due to the quality of my internet connection, … Continue reading Only Possible Online and other thoughts

Waterdeep Tales: Zhentarim and Undermountain

The latest session of my Roll20 Waterdeep campaign saw the third-level party finally return to Waterdeep after a longer period away from the city and get back into some of the faction quests that actually related to Dragon Heist! They’d discovered a map showing an ancient treasure stored in the first level of Undermountain, but Onyx the Paladin realised they still hadn’t dealt with the … Continue reading Waterdeep Tales: Zhentarim and Undermountain

Adventures with Roll20: Maps

I have found Roll20 to be reasonably easy to use. I am not everyone, because I have got friends who find it a nightmare. If you find another system that works better for you, by all means, use it. Roll20 was not my first choice for a VTT. No, that was Fantasy Grounds. But it just does not work on my set-up. I use either … Continue reading Adventures with Roll20: Maps

Adventures with Roll20: The Journal

It has been about a month since the last game I played with people face-to-face. Although I spent a week or so not playing games, I am now back to my regular schedule of three games a week. And the primary tool that I am using for these games is Roll20. Roll20 is a virtual tabletop that allows you to display images, handouts, maps, and … Continue reading Adventures with Roll20: The Journal