Worldbuilding through Wandering Monsters
I am a fan of wandering monsters and random encounters. The concept, in case you were not aware, is that every so often while the party are exploring a dungeon or travelling through the wilderness you make a check to determine whether they have an encounter. The encounter is not necessarily combat, although it often in the sort of combat-heavy games I tend to run. … Continue reading Worldbuilding through Wandering Monsters