Trouble with Catalyst Game Labs

For those unaware of who Catalyst Game Labs are, they’re the people behind the current round of BattleTech, Shadowrun and other interesting game material. For me, they’re the people who make BattleTech, and – as a result – I’m always interested in how they’re doing. Rumours began to leak out today about problems in Catalyst-land: funds had been embezzled, and the company was on the … Continue reading Trouble with Catalyst Game Labs

Roleplaying and Adventure Pacing – I’ve still got Serenity

I ran two RPGs on Sunday. The first was our final session of the D&D 4e module “Demon Queen’s Enclave”, which ran for about 2-1/2 hours and was mostly taken up by one combat. An extremely entertaining combat, but nonetheless mostly a combat.  With reference to my recent posts on adventure pacing, when you’re going to end a D&D adventure, a 2-1/2 hour combat is … Continue reading Roleplaying and Adventure Pacing – I’ve still got Serenity

Finale of Demon Queen’s Enclave

Only one combat last session, but boy it was a big one. Adventure Finale Combat: 13 rounds, 140 minutes (Encounter Level 21) PCs: Level 17 Striker (Warlock) – Nathaniel Level 17 Controller (Wizard) – Adam Level 16 Striker (Rogue) – Splug Level 16 Leader (Cleric) – Greg Level 16 Defender (Fighter) – Josh Opponents: Level 18 Artillery Level 17 Elite Controller Level 15 Controller 4 … Continue reading Finale of Demon Queen’s Enclave

D&D 4E: Combat Length and Adventure Pacing

I really like D&D 4E. I’ve been happily playing it since the day it came out, and I’ll continue happily playing it until D&D 5E comes out (and possibly past them as well). I think that, in many respects, it’s the best edition of D&D.  However, after having played it for the last 18 or so months, and having read the experiences of many other … Continue reading D&D 4E: Combat Length and Adventure Pacing

New BattleTech stuff

While we’re still waiting for the 25th Anniversary Intro Boxed Set (soon to be retitled the “26th Anniversary” set…) and my BT campaigns are currently in a lull, Catalyst Labs haven’t stopped releasing new and old material. Mostly this has been in PDF. I’m growing very fond of pdf BattleTech books. Whilst I wouldn’t want to have the core rulebooks purely in PDF, for scenario … Continue reading New BattleTech stuff

Upcoming stuff – Minis, Republic of Rome, D&D

First of all, I might need to use minis again: http://img13.yfrog.com/i/28u.jpg/ More to the point, I’ll be getting out the minis for this Sunday’s game – end of Demon Queen’s Enclave, beginning of H3. I know Nate & Adam want the minis; I’ve just been too busy to get them organised. I’ll set them up tonight so they’re ready by Sunday. We got our first … Continue reading Upcoming stuff – Minis, Republic of Rome, D&D