The D&D Next adventures – so far

This is a list of all adventures produced by Wizards of the Coast for the D&D Next playtest. Here is a list of adventures for the final 5th edition Dungeons & Dragons rules. The Caves of Chaos (playtest packet, October 2012) A revised version of the dungeons in Keep on the Borderlands. The Caves of Chaos are filled with several different humanoid groups (kobolds, orcs, … Continue reading The D&D Next adventures – so far

D&D Encounters: Scourge of the Sword Coast session 9

The ninth session of our Scourge of the Sword Coast campaign saw us down a DM: Paul is on holiday, and his replacement (which we’d organised weeks ago) couldn’t make it. Thankfully, we were able to run just the two tables, with six players on each table. Strangely enough, seven of the players had played most of their sessions on my table, but as Harry … Continue reading D&D Encounters: Scourge of the Sword Coast session 9

The Siege of Cair Andros report – The Lord of the Rings: the Card Game

The third scenario of the Heirs of Numenor expansion is extremely unusual: it’s the first scenario that really, really wants you to build a single-sphere deck to complete it with. And that sphere would be Battle. Cards like The Master’s Malice (Each player chooses a sphere and then deals 3 damage to each character they control that isn’t of that sphere), Orc Arbalesters (at the … Continue reading The Siege of Cair Andros report – The Lord of the Rings: the Card Game

Into Ithilien report – The Lord of the Rings: The Card Game

I’m terribly behind with my play of the Lord of the Rings LCG. My solo gaming time is way down, in any case, with LotR particularly affected. I’ve continued buying packs as they get released, however, because you get days like today when I find myself with the urge to return to the game. Into Ithilien, the second scenario of the Heirs of Numenor expansion, … Continue reading Into Ithilien report – The Lord of the Rings: The Card Game

Playing an AD&D Druid

I’m not very experienced with playing or running druids in AD&D. I saw them being exploited quite a bit in 3rd edition – thanks, Dave! – but in the wilder, woollier days of AD&D, we were busy with the “standard” classes of cleric, fighter, thief and magic-user. So, having druids in the party now is something of a new experience. Brian’s druid died before it … Continue reading Playing an AD&D Druid

Advanced Squad Leader report: S20 Joseph 351

Michael and I started on the Starter Kit #3 scenarios today with Joseph 351, an action from 1944, which featured some poor Germans (played by me) surrounded by Americans, Free French and Russian POWs. I had to set up first, and I placed my men around the hill in what cover they could find; a number of troops behind (to the left) to stop the … Continue reading Advanced Squad Leader report: S20 Joseph 351

Thoughts on Captain America: The Winter Soldier

I saw the second Captain America film this afternoon. It only came out last Thursday here in Australia, so I’m not too far behind this time. Although it may have been out for four months already in the States. J It was fine, but great? Not really. Some good character acting in there, spoiled by too much pointless action sequences. Really? I go to a … Continue reading Thoughts on Captain America: The Winter Soldier

Grey Days and Urban Fantasies

We’re back into overcast days here in Ballarat. Thankfully, the latest of these days is matched with rain as the first three months of 2014 were exceptionally dry. I wander into a very mild form of light-influenced depression when it gets so dark. I’ll be back to normal shortly, especially if I find a project that really captures my interest. Reviewing UK3 The Gauntlet is … Continue reading Grey Days and Urban Fantasies

D&D Encounters: Scourge of the Sword Coast session 8

The eighth session of Scourge of the Sword Coast had five players: one new, Troy, who played a fighter, and four returning faces: Danielle (rogue), Josh (bard), Tait (rogue) and Sondra (ranger). This was Troy’s first game of D&D; I hope he enjoyed it. Structurally, the session ended up being almost entirely combat. The gnolls that were guarding Phylund Lodge put up a big fight … Continue reading D&D Encounters: Scourge of the Sword Coast session 8