Advanced Squad Leader report: S10 Paper Army

Scenario S10 is the first scenario in the ASL Starter Kits to feature two “minor” nations of World War II fighting each other. In this case, it is the Greeks against the Italians in a chase across the board. Set in November 1940, Italy’s leader, Mussolini, had decided to impress his German allies with a “parallel war”, and so had sent his troops into Greece. … Continue reading Advanced Squad Leader report: S10 Paper Army

Review of B5: Horror on the Hill

Horror on the Hill was published in 1983, and is one of Douglas Niles’ early works for Dungeons and Dragons. Niles, a wargamer, would contribute significantly to the Dragonlance series in a couple of years, and then write several Forgotten Realms novels. I’ve already covered two of his adventures, Against the Cult of the Reptile God and Curse of Xanathon. His early work has a … Continue reading Review of B5: Horror on the Hill

Advanced Squad Leader report: S9 Ambitious Assault

Continuing my tour through the ASL Starter Kit scenarios, I’ve come to the first of the Starter Kit 2 scenarios. This is still an infantry-only scenario, but it adds two major features over the first Starter Kit. The first is that the map now has hills on it, leading to different levels in the Line of Sight rules. The second is that the list of … Continue reading Advanced Squad Leader report: S9 Ambitious Assault

Advanced Squad Leader report: S8 Ad-Hoc at Chef du Pont

I played this game against Popey, who had played the ASL SK once before with me, but that was now a year ago, so he was understandably rusty on rules and tactics. He chose to play the Americans in this scenario, which required them to take at least one squad and one leader off the central road (Q10) – and if I moved any squads … Continue reading Advanced Squad Leader report: S8 Ad-Hoc at Chef du Pont

Squad Leader report: Scenario 4, The Hedgehog of Piepsk

It’s a relief to get away from the first three scenarios, which are really different variations on one, to the wilds of Russia. Hills! Trees! More complicated line-of-sight rules I’ll get wrong! Off-board Ordnance! And no tanks! (This is the last Squad Leader scenario without tanks for a bit. I’ll just enjoy the infantry-only battle for a bit). However, Piepsk has one particular special rule … Continue reading Squad Leader report: Scenario 4, The Hedgehog of Piepsk

Squad Leader report – 3c: The Streets of Stalingrad

The big difference between this game and the play of the previous version of the scenario is that this is the moment that Squad Leader adds tanks to the mix – or Armoured Fighting Vehicles (AFVs) to use its terminology. The rules for AFVs are not particularly difficult, especially in comparison to how complicated they would become throughout the development of the Squad Leader line … Continue reading Squad Leader report – 3c: The Streets of Stalingrad

Race for the Galaxy: Alien Artifacts report

At long last, the Alien Artifacts expansion for Race for the Galaxy has arrived, and Sarah and I have been able to play a few games of it. Unfortunately, we haven’t had a chance to play the new “orb” game, as our schedules have prevented us from having much gaming time together over the last week, but we’ve still had the chance to play a … Continue reading Race for the Galaxy: Alien Artifacts report

Advanced Squad Leader report – S2 War of the Rats

Kalum wandered by on Friday afternoon and we had a second game of ASL Starter Kit 1. Kalum is quite young, and doesn’t pick up rules as quickly as I do, but his unconventional tactics actually posed a problem for me in this game. I’m also growing old and forgetful, which didn’t help. This scenario sees a lot of badly-trained Russian defenders trying to stop … Continue reading Advanced Squad Leader report – S2 War of the Rats