BattleTech: Touchpoint Udibi

Well, we played through the first of the Sword & Dragon Touchpoint missions yesterday: Sorenson’s Sabres (played by Martin and Rich) came up against a lance of Fuchida’s Fusiliers (played by Sarah, Randy, Stephen and Merric). Despite the Sabres terrifically out-tonning and out-gunning the Fusiliers, the mercenaries gave a good account of themselves. Shakir Jerrar’s Hunchback was crippled early in the confrontation: a head hit … Continue reading BattleTech: Touchpoint Udibi

BattleTech reports

Well, I’ve finally reported what happened in our last group of BattleTech missions. For those who are interested: The Fox’s Teeth Mission #5: Supply Run Mission #6: Recon-in-Force Sorenson’s Sabres Mission #5: Pursuit Next up will be missions #6 and #7 for the Sabres, which will be run on Thursday evening and Saturday afternoon. As a change from the revision of the rules in S&D, we’ll … Continue reading BattleTech reports

Pyramid of Shadows joys

Today was a good session of Pyramid of Shadows. This was a combination of good DMing, great players, and better encounters. We had three major encounters. The PCs met the bandits and talked to them; human foes are always interesting as they have at least some areas in common between them and the PCs. This led to the “room of the demon bitch”, which saw everyone … Continue reading Pyramid of Shadows joys

Pyramid of Shadows woes

I’m currently running Pyramid of Shadows, the third of the Wizards 4e adventures. It has a nice set-up, interesting locations, a great hook, and, despite all that, is falling rather flat. Why is this? Well, in this writer’s opinion, it’s due to the incessant combat encounters with little chance for a change of pace.  Now, I’m not against combat in D&D. Most of my campaigns … Continue reading Pyramid of Shadows woes

BattleTech and other boardgames over the long weekend

Well, we had a pretty good weekend of gaming – or at least, I did. 🙂 Friday night saw Martin take Adam, Greg and me through the end of part 5 of the Dawn of Defiance campaign, The First to Strike. We’ve struck a blow for the rebellion and the rights of all enslaved aliens everywhere!  The campaign may need another player with Nathaniel likely having to leave. … Continue reading BattleTech and other boardgames over the long weekend

500 session reports!

Yay!  As of today, I’ve now written five-hundred session reports for BoardGameGeek. I rather happy about this. Have the session reports gotten better as I’ve written more of them? Honestly, I don’t think so. I think they’ve become more colourful, especially once I started borrowing my father’s digital camera to illustrate them and then bought my own. However, I do so much gaming that sometimes … Continue reading 500 session reports!

BattleTech Record Sheets

I’m very fond of the format that Catalyst Labs have created for their new BattleTech Record Sheets. I think they’re very stylish, and far, far better than the ones that the HeavyMetal program produces.  However, for our S&D campaign, it’s likely we’ll be modifying some of the mechs at some stage. How do you get a CL-style record sheet when there isn’t a program to … Continue reading BattleTech Record Sheets