The Gleemax Interview

I’m archiving this here before gleemax goes down… it’s the interview mudbunny conducted with me a while ago when I was an active contributor to gleemax, and gleemax was a going concern.   Mudbunny: Welcome to the latest of our series of Gleemax Interviews. I ammudbunny, your host, and my guest is the regular Gleemax contributor,MerricB. Merric: G’day! And, please, it’s Merric. I only use … Continue reading The Gleemax Interview

New Rituals

Dragon magazine has just published a new lot of rituals. Players in my games may well want to check them out. Here’s the list:1st:Banish Vermin (N)Explorer’s Fire (A/N)Fastidiousness (A)Wizard’s Curtain (A) 2nd:Delver’s Fire (A/N)Preservation (A/N) 3rd:Battlefield Elocution (A/R) 4th:Delay Affliction (H) 6th:Bolster Object (A/N)Earthen Ramparts (A/N)Excavation (A)Mordenkainen’s Ascent (A)Mordenkainen’s Joining (A)Preserve Flame (A)Wizard’s Escape (A) 8th:Signal of Pursuit (A)Tenser’s Lift (A) 10th:Chameleon’s Cloak (A)Conceal Object … Continue reading New Rituals

400th session report at Boardgamegeek!

I’ve just written my 400th session report to be posted on BoardGameGeek.com I feel pretty good about that. I’m still pretty far behind the person who has written the most session reports there; that would be Greg Schloesser, with over 2300 session reports (!), but I’m now in the top 5 session reporters. Another 105, and I’ll reach #4. The latest reports have been about … Continue reading 400th session report at Boardgamegeek!

Castle Greyhawk – session 4

We had our fourth session of my 4e Castle Greyhawk campaign on Friday, which is using the currently released “Castle Zagyg” supplements of the Troll Lords as a base. It was a blast – in about 4 hours of game time, we had 3 combats (probably taking no longer than 90-120 minutes in total), and 2+ hours of insane plans and roleplaying. You see, the … Continue reading Castle Greyhawk – session 4

D&D 4E – Stealth errata

This errata is from the D&D Rules Compendium; I expect it’ll be put in the official errata document when that is next posted. Note that you can’t become hidden in “Concealment” – sorry, Nate! STEALTHArmor Check PenaltyMake a Stealth check to conceal yourself from enemies, slink past guards, slip away without being noticed, and sneak up on people without being seen or heard. This skill … Continue reading D&D 4E – Stealth errata