
Campaign Settings and Shared Mythology
What do I want in a campaign setting? Relatability. What am I talking about? Primarily I’m talking about constructing a setting that you understand and relate to. The more elements in a campaign setting that are items you don’t understand, the harder it is to understand the setting. This isn’t to say that a good setting is comprised of entirely familiar elements. However, each aspect … Continue reading Campaign Settings and Shared Mythology