D&D Encounters: Hoard of the Dragon Queen session 2

The second session of Hoard of the Dragon Queen saw another seven players turn up, which gave us a group of 42 people. This was somewhat challenging, both in terms of space and finding enough Dungeon Master’s, and was complicated further with a few late arrivals. Eventually, we moved Ben onto a table of new players while Sarah took over the DMing at her table. … Continue reading D&D Encounters: Hoard of the Dragon Queen session 2

More information on choosing adventures to play in the D&D Adventurers League

We’re almost at September, which is when the first adventures of the D&D Expeditions become legal to play. I was hoping to run a special session of them on September 1st, but the store is going to be a bit busy that day. Instead, we’ll have a couple of tables available to run on Tuesday, September 2nd and again on Monday September 8th. (I’ve got … Continue reading More information on choosing adventures to play in the D&D Adventurers League

Lost Mine of Phandelver – Friday session 3

My fortnightly campaign of Lost Mine of Phandelver continued for my Friday group last week. We took up the adventure with the group resting in a room with a number of sarcophaguses – and not checking the nearby door which actually led to a prison where a couple of Redbrand Ruffians were standing guard, having heard the fight the group had had with the skeletons … Continue reading Lost Mine of Phandelver – Friday session 3

D&D Adventurers League: Which adventures should I play?

I’m sure that new players – to D&D and to Organised Play in general – are somewhat confused by the different programs the D&D Adventurers League offers, as well as the restrictions on which adventures their characters can play. In this article, I hope to give you help in deciding what to play and which character to play it with! A few points to keep … Continue reading D&D Adventurers League: Which adventures should I play?

Adventure Review: The Sylvan Temple

The Sylvan Temple is a short, free D&D 5E adventure from Mithgathr Entertainment available from their website. The adventure is presented in a 24-page PDF with no illustrations. The maps are computer-generated and quite nice; they’re particularly old-school in form, which means they are quite clear. The adventure is fairly basic. After a perfunctory background (evil elves built a tower before being slain by good … Continue reading Adventure Review: The Sylvan Temple

D&D Encounters: Hoard of the Dragon Queen, session 1

It’s been a busy week for me. On Tuesday, the Player’s Handbook got released in Ballarat, and I spent the afternoon and early evening helping people understand it and running short adventures. On Friday, I ran a session of Lost Mine of Phandelver for my regular group. On Saturday, we had the first session of the new season of D&D Encounters (as well as more … Continue reading D&D Encounters: Hoard of the Dragon Queen, session 1

Adventure Review: The Fey Sister’s Fate

The second adventure published by Goodman Games in their Fifth Edition Fantasy line is The Fey Sister’s Fate, a short, 22-page adventure for 4-6 level 1 characters. In it, the adventurers need to stop the advance forces of an evil overlord and help protect a small village and the local hamadryad. It’s worth noting that, as in Glitterdoom, a fair amount of effort has been … Continue reading Adventure Review: The Fey Sister’s Fate

Adventure Review: Glitterdoom

Goodman Games has leapt into the D&D 5E adventure market with their OGL adventure Glitterdoom by Michael Curtis. The adventure is available in print and pdf forms; this review is of the PDF. Glitterdoom is a short adventure for 4-6 3rd level adventurers that the author suggests can be completed in a single session. It is set in an abandoned dwarven mine, lost to a … Continue reading Adventure Review: Glitterdoom