Hoard of the Dragon Queen, session 11

We had a couple of DMs missing for this session, but thankfully we were able to cover every table, even though it meant that Paul was DMing Lee’s group rather than playing on my table. Josh also did superb work DMing his regular 7.30pm table as well as filling in for our other Josh at 5.30pm. My own table was full, except for Paul, but … Continue reading Hoard of the Dragon Queen, session 11

Running Hoard of the Dragon Queen – Episode 2

After running the first episode of Hoard of the Dragon Queen, you may be forgiven for thinking the second episode of the adventure, Raiders’ Camp is a lot simpler. After all, it’s not like the players are at risk of certain death at every moment of the game, are they? Well, not exactly. The camp section is a far more dangerous beast; an episode where … Continue reading Running Hoard of the Dragon Queen – Episode 2

Adventure Review: Road to Destiny

Legendary Games have continued their release of adventures for Dungeons & Dragons 5E with Road to Destiny, a 36-page PDF that is a conversion of a previous Pathfinder adventure. This is a longer adventure than their first two releases (The Murmuring Fountain and The Fiddler’s Lament), although it is also an adventure designed to be used as part of one of Paizo’s Adventure Paths. In … Continue reading Adventure Review: Road to Destiny

Hoard of the Dragon Queen, session 10

This week saw the lowest turn-out since this season began, primarily due to a rather major convention (PAX) being run down in Melbourne, as well as illnesses afflicting several players. We had only 25 players – I expect numbers to rebound next week significantly. My own table continued to accompany the caravan north towards Waterdeep. I’ve cut out a lot of the intervening space – … Continue reading Hoard of the Dragon Queen, session 10

Adventure Review: The Fiddler’s Lament

If there is one person I really wish Legendary Games would employ, it would be a competent editor. The Fiddler’s Lament is a short, one-session adventure originally designed to be used as a side trek during Paizo’s horror-themed Carrion Crown adventure path. This version has been converted to the 5E D&D rules and could be easily used as part of another campaign or as a … Continue reading Adventure Review: The Fiddler’s Lament

The trouble with unbounded accuracy

My AD&D campaign is in trouble. After three years of play, it’s getting towards the stage of being an elderly campaign and – quite frankly – I need a break from it. Yes, I know some AD&D campaigns go for year after year after year and by those standards this campaign has only started, but this particular campaign is feeling tired. There are many reasons … Continue reading The trouble with unbounded accuracy

Hoard of the Dragon Queen, session 9

This session saw the characters proceeding northwards with the caravan, spending a day in Daggerford, and ingratiating themselves with the cultists. I had a full table this week, with seven players and myself as DM. All in all, we had slightly above 30 players participating this week at Good Games Ballarat. My session focused a little more on role-playing and story this time around. I … Continue reading Hoard of the Dragon Queen, session 9

Comic Review: Legends of Baldur’s Gate #1

At long last, the first of the new Dungeons & Dragons comics has been release. Legends of Baldur’s Gate #1 sees Jim Zub (writer), Max Dunbar (artist) and Jon-Paul Bove (colorus) telling the tale of Delina, a moon elf wild mage, who begins the story fleeing from gargoyles who have been sent after her for an unknown reason. In her attempts to protect herself from … Continue reading Comic Review: Legends of Baldur’s Gate #1

Adventure Review: Wanted

The latest adventure product to appear on DriveThruRPG’s virtual shelves for Dungeons & Dragons 5E is Wanted by Assassin Games, subtitled as “A Collection of Short Adventures in an Urban Environment”. The adventures are written for low-level adventurers – levels 1-2 in particular, it seems. There are ten adventures in all. The product also includes rules for chases that a number of the adventures use, as … Continue reading Adventure Review: Wanted