Greyhawk: Into the Demiplane of Shadow

The latest session of my 5E Greyhawk campaign saw the players investigating a pocket of the Demiplane of Shadow that was accessible beneath their hometown. In our previous campaign, the town of Brusington was endangered by Shadow Fey, before the heroes of that game managed to negotiate a treaty with them. This time around, the Shadow Fey had requested a favour of the townsfolk: that … Continue reading Greyhawk: Into the Demiplane of Shadow

Shadow of the Dragon Queen, Session 1

We began our campaign of Shadow of the Dragon Queen on Monday, May 22nd, 2023. In what was a 2½-hour session, we played through the first half of Chapter 3, with the characters advancing from level 2 to level 3. And we also had a lot of fun. This campaign is being played on Roll20. I’ve purchased the adventure on Roll20 (which has the nice … Continue reading Shadow of the Dragon Queen, Session 1

Preparing for Shadow of the Dragon Queen

Beginning this Monday, we’ll be starting our play through of Shadow of the Dragon Queen. For those unaware of the adventure, it was released in December 2022, and is the first official adventure in a long time to be set in the Dragonlance setting. I delighted in the original Dragonlance novels and adventures, so exploring the new take on the story is exciting for me … Continue reading Preparing for Shadow of the Dragon Queen

Pathfinder 2 Impressions: Ruins of Gauntlight

In recent weeks, I have been running my players through the Ruins of Gauntlight, the first of three adventures in the Abomination Vaults adventure path. Yes, I’ve been running Pathfinder 2nd edition. (My ongoing D&D 5E World of Greyhawk campaign also continues). The Abomination Vaults is of special interest to D&D players, as Paizo intend to release a version for 5E at some point. As … Continue reading Pathfinder 2 Impressions: Ruins of Gauntlight

A Grumpy GM and a Giant Scorpion

I feel I’m becoming a grumpy, middle-aged man. “Becoming?” someone mutters in a corner. “You’ve been that for a while now.” There are a lot of games I bounce off rather hard, but there are some that I think I should like a lot more than I do. And so, I keep trying to play them, even though it might not be the best idea. … Continue reading A Grumpy GM and a Giant Scorpion

Exploring the Crypt level of “Castle of the Mad Archmage”

Today’s session was a 3-hour delve in to the seventh level of Joseph Bloch’s “Castle of the Mad Archmage“, which I’ve been using as the basis of my Castle Greyhawk campaign. For the seventh level of the dungeon, there are some seriously underpowered monsters here. I know it’s an old school dungeon, but even so, you’d expect better foes than “1 zombie” or “2 skeletons”, … Continue reading Exploring the Crypt level of “Castle of the Mad Archmage”

Weekend Adventurers – September 5th 2022

The basis for this week’s session was the short adventure The Chieftain’s Barrow, available on the DMs Guild, plus wilderness random encounters from Lost in the Wilderness (no longer available). The party heard rumours of undead troubling a village in the Cairn Hills, so set out to investigate it. On the first day of travel, they came across a small house near a pond, where … Continue reading Weekend Adventurers – September 5th 2022

Two High-Level Encounters

My Greyhawk game has reached the City of the Gods. And they met some blue “goblins”. After sneaking around in the previous session, it was time for a fight! So, the session began. And the “goblin” leader opened his mouth and said, slowly, “Do you understand me?” Yes. Not goblins, but in fact explorers from an advanced technological plane! Which led to a hilarious conversation. … Continue reading Two High-Level Encounters

Running Curse of Strahd: Endings

After about seven months of weekly play, typically with 3-hour sessions, my Wednesday group finished Curse of Strahd last night. They found the last of the artefacts at the end of the previous session, and – having already found Strahd – they began the session by confronting him in his lair. Two rounds and one action later, he was dead. It turns out that a … Continue reading Running Curse of Strahd: Endings