Scripted “In Medias Res” – More thoughts on the beginning of adventures
I wrote an article a last month on techniques used to begin an adventure. I’ve just been reading an Organised Play adventure that commits one of the cardinal sins of such adventures: It allows the players to say “No, we don’t want to play this adventure.” Huh? Why the hell is it giving them the option? I hate weak beginnings like that to an adventure. … Continue reading Scripted “In Medias Res” – More thoughts on the beginning of adventures