I hate mysteries

One of the more common adventure types that I encountered during my brief time with the RPGA was the investigative adventure – the mystery.   Recently, I’ve been playing the Star Wars RPG "Dawn of Defiance" series of adventures, and guess what we’re finding? Mysteries. Not every adventure, but enough of them.   And I really, really hate them. Especially in Star Wars. But also … Continue reading I hate mysteries

Good gaming in the Labyrinth

Yesterday, we had the latest session of our Thunderspire Labyrinth D&D 4e game. I’m very glad to say that it went much better than the last one, and I enjoyed it tremendously. Greg was able to make this session, so we had six players plus one DM (that was me, if somehow you haven’t worked out I’m normally the DM for D&D sessions around here). … Continue reading Good gaming in the Labyrinth

Dark Chateauing the night away

Bradford missed this session, but at least Peggy and Martin were more awake than last time. Not sure I was, though. It was a fairly short session as these things go, and mostly involved the group exploring the caves around the basement of Zagyg’s “Dark Chateau”. There were a few nice moments – the group was completely blindsided by a carrion crawler rushing out of … Continue reading Dark Chateauing the night away

Ambitions

I managed to fulfill one of my longtime ambitions over the past couple of years: I learnt how to play ASL. You have to understand, it’s a game I saw when I was relatively young – at Uni? School? I can’t remember any more – and I was astonished that there was this game that you had to buy the rulebook separately from the pieces. … Continue reading Ambitions