A Time of War – BattleTech RPG 4E

It’s getting closer to the date when the latest (4th?) edition of the BattleTech RPG will be released – “A Time of War”. Catalyst Labs have posted the Quick-Start Rules for the game, but – alas – no adventure yet. I’m getting very interested in running a BattleTech RPG campaign or minicampaign. I’ve been picking up a wealth of information about the Jihad Era, which … Continue reading A Time of War – BattleTech RPG 4E

A few thoughts on some fantasy books

“You don’t just put in a race of shapeshifters then ignore the tension of people wondering if someone they know has been replaced. That would just be irresponsible.” – Brandon Sanderson I’ve had a good time reading books recently. The big ones have been by Brandon Sanderson (designated heir of Robert Jordan): Elantris, and then the Mistborn trilogy. Elantris had something of a messy ending, … Continue reading A few thoughts on some fantasy books

D&D

Well, a couple of ebay purchases have come through, and I’m now the proud owner of T1-4, The Temple of Elemental Evil again. I’m extremely happy. (My first copy got left behind when I moved from Melbourne – I dare say one of my friends may own it now). I’m also now the owner of T1, The Village of Hommlet (Yes, I know its included … Continue reading D&D

The Oasis of the Golden Peacock (preliminary review)

 I’ve just spent some of my lunch hour reading through Tim "Shroomy" Eagon’s just-published Dungeon Magazine adventure, "The Oasis of the Golden Peacock". Did I enjoy it? Yes, I did.   What we have is a vaguely-Arabian Nights themed adventure (although, in this one, the beautiful princess seems to be kidnapping the scholar) with a number of really great links to the world of eladrin and the … Continue reading The Oasis of the Golden Peacock (preliminary review)

Entering the world of Computer-Aided Gaming

On Sunday, I stepped off a road into a land that was previously unexplored by me: the land of computer-aided gaming. That’s a great sentence. It’s not strictly true, either. I’ve been using computers for a very long time to prepare for my games (word-processors especially.) The sense in which I’m actually using “computer-aided gaming” is this: On Sunday, for the very first time, I … Continue reading Entering the world of Computer-Aided Gaming

Immortals

I like immortal characters. So did Roger Zelazny, and so that’s one reason I enjoy reading his work so much. Or perhaps, I enjoy Zelazny and his work has made me appreciate immortal characters. One of the two. I’ve read somewhere (probably something written by Steven Brust) that Zelazny liked writing about immortal characters because they’d lived long enough to do interesting things. So, when … Continue reading Immortals