D&D – Keep on the Shadowfell pregens

Wizards have sent out preview copies of Keep on the Shadowfell to some stores, and Thalmin has been happily posting details of the pregens on EN World. Here’s a quick summary – and if Sarah, Greg, Adam, Nate and Josh want to start fighting over which characters they want to play, go for it! Dwarf Fighter: Maul (2-handed), dagger, Scale mailHalfling Rogue: Daggers, leatherHuman Wizard: … Continue reading D&D – Keep on the Shadowfell pregens

Star Wars – Fixing Use the Force?

(split out from original discussion) As we discovered last session, Use the Force has some problems when it gets used against PCs – especially with Move Object. (10+d6 damage? Ouch). What gets me is the weird scaling of these powers. Trained/Skill Focused UTF (which is what any decent Jedi should have) and a 16 Cha goes from +13 at 1st level to +23 at 20th … Continue reading Star Wars – Fixing Use the Force?

Star Wars Blues

Our stop-start Star Wars campaign “Dawn of Defiance” continued last session with my character, Miles, demonstrating that his Persuasion and Deception skills are excellent, especially when backed-up with good roleplaying (woohoo! +15 toeach at 4th level), and Greg’s Jedi and an NPC Jedi demonstrating exactly how broken Use the Force is. It’s really a pity that all the balancing that has gone into 4e hasn’t … Continue reading Star Wars Blues

Anzac Day D&D

Our Savage Tide campaign got underway again last friday. It currently has the PCs exploring the City of Broken Idols on the Isle of Dread. We had two new players (Nate & Adam) replacing our departed-and-sorely -missed friend Rob, and our “I’ve got a job”-friend Craig. Bradford missed the session due to unspecified reasons, as is becoming unfortunately usual. Without Bradford, it’s a lot trickier … Continue reading Anzac Day D&D