Random thoughts on boardgames and D&D 4e

I’ve just finished punching out counters and other “some assembly required” actions for my new games. It’s funny; some people enjoy painting miniatures, I enjoy punching out wargame chits. The two wargames in question were, firstly, Combat Commander: Europe. GMT provided a bunch of small ziplock bags to put the counters in, but there weren’t quite enough. Off to my supermarket-bought ziplock bags. That took an hour … Continue reading Random thoughts on boardgames and D&D 4e

Savage Tide musings

We’re half-way through the Savage Tide adventure path! Isn’t that great?! Most of the PCs have reached about 12th level, which is a little low, but is the result of having 6 PCs. For the most part, I think they’re handling the challenges well enough. The last session was a bit more hairy than normal due to players being missing, but as Martin’s wizard PC … Continue reading Savage Tide musings

D&D Adventures – What I’m waiting for

At present I have two D&D groups. One is halfway through Savage Tide, the other is moving towards the conclusion of my homebrewed County of Ulek campaign. Most of us are very interested in 4th edition. One “advantage” that I have is that the groups meet every fortnight. Why is this an advantage? Well, if I use published adventures, it gives them a chance to … Continue reading D&D Adventures – What I’m waiting for

Dungeon Design: Tailored to Distraction

In my last article, I discussed how adventuring in a “megadungeon” allows the players to choose their own difficulty level. It’s a very useful style for new DMs and players to use in their initial play of D&D. To a large extent, the megadungeon provides the training wheels of D&D, an environment that allows the players and DM to come to grip with the rules … Continue reading Dungeon Design: Tailored to Distraction

Star Wars: Dawn of Defiance is underway!

This post is actually a couple of weeks late – we’ve now had two sessions of the Star Wars Saga edition Dawn of Defiance campaign. For those who missed my musings on the character I’m playing, I’m playing a human noble based on Miles Vorkosigan. Of course, as soon as you get me playing a PC, you get lots of elements of my personality rather … Continue reading Star Wars: Dawn of Defiance is underway!

D&D: Understanding the Megadungeon

If you want to go back to the purest form of D&D, the form in which it was developed, you need to understand the megadungeon environment and its implications for the game. The design of D&D using the megadungeon made a few assumptions that may be incorrect for the modern game, but the legacy issues are important to know about. Of course, I am speculating … Continue reading D&D: Understanding the Megadungeon

Checkmate!

My game of chess with Randy has finally finished in my favour. (In my other game… Rich, it’s your turn!) 😉 I really don’t play chess that often; this is my first game in some years, and I’m rusty… so is Randy, IIRC. Give me a nice game of Carcassonne, Balloon Cup or Twilight Struggle instead. However, it’s a nice break when we haven’t been able to … Continue reading Checkmate!