Good Lord, Deliver Us! – Adventures in Phlan

My happiest experience writing adventures for play in the D&D Adventurers League came courtesy of Robert Alaniz in 2017. He asked me to be one of a team (along with himself and Richard Jansen Parkes) to write the fourth (and final) trilogy of adventures set in Phlan for Baldman Games. On Good Friday, 2019, I finally had the chance to run the entire trilogy of … Continue reading Good Lord, Deliver Us! – Adventures in Phlan

5E Adventure Review: Into the Border Kingdoms

Into the Border Kingdoms is a two-hour adventure for level 1-2 characters by Dave Zajac, and the first of the DDAL-adventures produced by GameHole Con in the Border Kingdoms region of the Forgotten Realms. The plot is relatively simple: the adventurers are in a tavern interacting with locals when it’s attacked by undead, then they go to the source of the undead and deal with … Continue reading 5E Adventure Review: Into the Border Kingdoms

Greyhawk – Invasion of the Shadow Fey

My recent Greyhawk sessions have been dominated by the brewing war between Ket and Veluna, which was provoked by the death of the High Priestess of Xan Yae on a trip to Veluna. I’ve been drawing on some Kobold Press products to find foes for the characters, and I settled on using the advanced Shadow Fey found in the Creature Codex. Xan Yae, as the … Continue reading Greyhawk – Invasion of the Shadow Fey

5E Adventure Review: The Skull Square Murders

The Skull Square Murders is a level 5-10 adventure by Paige Leitman for the D&D Adventurers League. It is written in the 2+2 format (two hours of main adventures with two 1-hour bonus objectives) and demonstrates all the problems that the format has when it comes to writing investigations. The central concept is that you need to find a key, and you discover that the … Continue reading 5E Adventure Review: The Skull Square Murders

On the new Seasonality rules for the D&D Adventurers League

Beginning with Season 9, the D&D Adventurers League is moving to a new form of character creation, advancement and play restrictions. Dubbed as “Seasonality”, it links characters more to individual seasons. (You can find a brief description in the latest Dragon+) The effects of this are primarily the following: When you create a character, you choose a Season for that character to belong to. Seasons … Continue reading On the new Seasonality rules for the D&D Adventurers League

Conquest Games Convention – midway report

It’s the start of day 3 of the Conquest Games Convention in Melbourne. It’s Easter Sunday. It’s a slow start for the day – I assume some people are going to church, while others are sleeping in. The main action at the convention at present is the gaming going on at the D&D Adventurers League tables. This pleases me, as I’m the one who organised … Continue reading Conquest Games Convention – midway report

5E Adventure Review: Citadel of Vlaakith

Citadel of Vlaakith is an adventure for level 1-4 characters. In it, the characters are sent to investigate a strange structure that has crashed in a nearby swamp; all reports indicate it came from another plane of existence. The characters are not the first to investigate: another party of adventurers were sent but did not return, and there is also a hobgoblin tribe in the … Continue reading 5E Adventure Review: Citadel of Vlaakith

Formatting Encounters

Using one format for all types of adventures unchangingly is a problem. You want to adapt the format according to the style of adventure (investigation, exploration, combat-heavy, event-driven, etc.) When I look to describing a particular scene or encounter, I think there are a few key areas that should be present. I look for the following: An opening paragraph or boxed text that sets out … Continue reading Formatting Encounters

5E Adventure Review: The Wizard’s Egg

The Wizard’s Egg is an OGL product set in an arcane-punk setting; I wouldn’t be entirely surprised if you could easily adapt it to Eberron. It’s an adventure for level 1 characters, which begins with the characters in their office, waiting for someone to hire them. Does it feel like the start of a noir novel? Absolutely! There’s a lot of background in the adventure; … Continue reading 5E Adventure Review: The Wizard’s Egg