5E Adventure Review: Dark Waters of Hate

Dark Waters of Hate is the second adventure in the Tenets of Bane quadrology for level 1-4 characters. It’s a D&D Adventurers League-legal adventure. The task for the characters is simple: Retrieve the second platinum disk created by Bane that embodies Hate. To do this, all they have to do is descend into the depths of the Moonsea, fight underwater creatures, meet merfolk, enter the … Continue reading 5E Adventure Review: Dark Waters of Hate

Encounter Writing: Introductory Paragraphs and Room Descriptions

Here are two encounters from Waterdeep: Dungeon of the Mad Mage. Interestingly, they appear next to each other in the book. Which do you find easier to parse? In my case, it’s the first one. And it’s for a simple reason: the opening paragraph tells me what to expect in the room. For the second example, the empty classroom, my initial thought is that the … Continue reading Encounter Writing: Introductory Paragraphs and Room Descriptions

Greyhawk cover

A Short Introduction to Greyhawk, part 3

The World of Greyhawk is one of the oldest fantasy RPG settings, and grew out of the personal campaign of Gary Gygax, the co-creator of Dungeons & Dragons. In previous articles, I’ve discussed its origins, and the updates to the setting. In this article, I’ll discuss its adventures. Many campaign settings are defined by their sourcebooks. Greyhawk rarely had a sourcebook, although some came out … Continue reading A Short Introduction to Greyhawk, part 3

A Short Introduction to Greyhawk, part 2

I talked in part one of this series about the main themes of the Greyhawk boxed set released in 1983, which described the world in the year 576 CY . Over the next couple of decades of publication, several major events occurred in the World of Greyhawk, which led to the release in 2000 of the Living Greyhawk Gazetteer (591 CY in the campaign), the … Continue reading A Short Introduction to Greyhawk, part 2

5E Adventure Review: Haunted Memories

Haunted Memories (CCC-MACE01-03) is a Tier 1 CCC adventure for the D&D Adventurers League program. It is the third in a series of adventures revolving around missions for Lord Geoffrey of the Smiths, a rich noble in Hulburg. This adventure sends the heroes into a haunted house to solve a decade-old murder mystery. The adventure uses the conventions of horror stories very effectively. It is … Continue reading 5E Adventure Review: Haunted Memories

5E Adventure Review: Into the Dark

Into the Dark (DDAL08-07) is the first of the Tier 2 adventures of Season 8 of the D&D Adventurers League. In it, Artor Morlin, the Vampire Lord of Waterdeep, recruits the characters to remove a vampire nest in Undermountain. It’s very definitely aimed at characters that have played the first Tier 1 trilogy of this season, but it works with other characters as well. This … Continue reading 5E Adventure Review: Into the Dark

Board Game Review: Dungeon Mayhem

Dungeon Mayhem is a small card game released by Wizards of the Coast that allows two to four players to attempt to defeat each other in an everyone-for-themselves brawl in the D&D world. It’s fast, furious, and quite random, playing in about 10 minutes or less. It’s entirely the sort of filler game I tend not to play. However, upon watching my younger friends playing … Continue reading Board Game Review: Dungeon Mayhem

Board Game Review: Vault of Dragons

I had a chance to play the new D&D-themed game Vault of Dragons from Gale Force Nine on the weekend; some friends played it just before. All of us found it a tremendously frustrating experience, partly due to a poor rulebook, but mostly due to tedious game play. The concept of the game is that you control one of four factions racing to find a … Continue reading Board Game Review: Vault of Dragons

5E Adventure Review: Purging the Blood

The finale of the Folded Time trilogy, Purging the Blood, manages to provide a conclusion to the overall story of the trilogy while being an entertaining adventure in its own right. This time, the adventurers are sent back to the newly formed Waterdeep as the citizens vote on the names of the various wards, while the nobles pursue a new fashion craze: having their blood … Continue reading 5E Adventure Review: Purging the Blood

Exploration and Making the Mind Work

Some of my favourite Dungeons & Dragons encounters have consisted of a very simple challenge, but, because the adventurers didn’t have the right tools available to them, they needed to improvise and come up with another solution. Give me a stream with a slippery log over it or an open pit just too wide for all the characters to jump and I have a situation … Continue reading Exploration and Making the Mind Work