5E Adventure Review: Beneath the City of the Dead

Beneath the City of the Dead is an adventure for level 1-4 characters. It is part two of the Umbral Aristocracy trilogy of Season 8 of the Adventurers League. Set in Waterdeep, the adventurers investigate a crypt in the City of the Dead, which was the destination of the map in The Map with No Names. The adventurers believe it’s the location of a great … Continue reading 5E Adventure Review: Beneath the City of the Dead

Arcanacon 2019

The Arcanacon convention will run on the 26th and 27th of January, 2019. I’m planning to be there with a number of other DMs, running D&D Adventurers League games for whoever chooses to join us. In addition, I’m hoping to have Fai Chen’s Fantastical Faire (for the first time at a Victorian event), providing more opportunity for D&D Adventurers League players to… do something magical. … Continue reading Arcanacon 2019

5E Adventure Review: The Barrows of Solina

The Barrows of Solina, an Adventurers League-legal adventure for level 5-10 characters, sees the adventurers meet some Zhentarim tomb-robbers who are being chased by some angry ghosts. A lot of undead feature in the adventure! It is a good adventure, in which the main flaws are with its presentation. The storyline, history and encounters are very entertaining. One of the best things about it is … Continue reading 5E Adventure Review: The Barrows of Solina

5E Adventure Review: The Map with No Names

The Map with No Names is a level 1-4 adventure, the first of a trilogy, set in Waterdeep during the events of Dragon Heist. As a result, the city is full of people looking for treasure. The player characters join the fun when a local barkeep gives them a cryptic treasure map that was left behind in his bar; he initially thinks it must belong … Continue reading 5E Adventure Review: The Map with No Names

5E Adventure Review: The Shadows of the Trees

There are many great adventures in the D&D Adventurers League and Con-Created Content range. The Shadows of the Trees, the second of a trilogy of Tier 1 adventures that premiered at Gary Con X, is not one of them. This is not an adventure that is actively bad. It consists of three moderately engaging combat encounters and one role-playing encounter. The encounters provide entertainment, provided … Continue reading 5E Adventure Review: The Shadows of the Trees

D&D Adventurers League at PAX Australia 2018

It’s almost time for PAX Australia 2018, and, for the fourth time, I’m organising the D&D Adventurers League content at the convention. A team of 27 D&D DMs and organisers is travelling to the Melbourne Exhibition and Convention Centre to help run the games. What’s on offer? INTRODUCTION TO D&D – DDEX01-01 Defiance in Phlan (90 minute sessions). Levels 1 & 2. Back to the start … Continue reading D&D Adventurers League at PAX Australia 2018

5E Adventure Review: The Red Gathering

The Red Gathering is the first part of the second Hillsfar trilogy from Baldman Games, produced as part of the CCC program for the Adventurers League. The characters need to protect a Red Wizard of Thay from assassins, fighting oozes, assassins, invisible stalkers and golems and bring him to safety. This is a simple adventure. The interest mainly comes from the combat encounters, which provided … Continue reading 5E Adventure Review: The Red Gathering

5E Adventure Review: The Darkness of the Mountains

The Darkness of the Mountains is a 2-hour Adventurers League-legal adventure for level 1-4 characters. It is the first part of a series set in the town of Aetherglen, which stands on the crossroads of the Ilinver Trail and the North Glister pass, north of the Moonsea. Refugees settled it from Vaasa and Damara, and its background calls back to the classic AD&D adventures of … Continue reading 5E Adventure Review: The Darkness of the Mountains

5E Adventure Review: Ooze There?

Ooze There? is the first Adventurers League-legal CCC adventure created in Singapore. Designed by Darryl Ho and Jason Koh, it presents a delve into the sewers for level 1-4 characters, in search of missing people. There may be oozes involved. Scratch that: there are a LOT of oozes for the players to fight. The adventure begins with Gray Oozes, then moves on to present Gelatinous … Continue reading 5E Adventure Review: Ooze There?