5E Adventure Review: Oubliette of Fort Iron

Greg Marks’ Oubliette of Fort Iron is a significant milestone in the D&D Adventurers League range. It was released in 2015 as part of the second season, and it’s the first two-hour adventure for the league, a format that has come to dominate the range. The adventure is mostly a linear dungeon-crawl, with encounters split between combats and hazards. None of the three combats is … Continue reading 5E Adventure Review: Oubliette of Fort Iron

5E Adventure Review: Rats of Waterdeep

Rats of Waterdeep is an adventure set in Waterdeep for first-level characters. Designed as part of the Guild Adept program by Lysa Chen and Will Doyle, it presents an investigative scenario sent in the poor quarter of Waterdeep, where a strange plague is turning people into rats! I love that the adventure’s resolution is open-ended. It sets the scene very well – the adventure’s background … Continue reading 5E Adventure Review: Rats of Waterdeep

5E Adventure Review: Pools of Cerulean

Pools of Cerulean is the second adventure of the Tier 4 D&D Adventurers League adventures for the Tomb of Annihilation season. The adventurers are tasked with recovering a shard of the Soulmonger before a party of Red Wizards recover it first. If this seems like the plot in Streams of Crimson, you would be correct. It is the same plot. What differs is the location … Continue reading 5E Adventure Review: Pools of Cerulean

5E Adventure Review: In the Face of Fear

In the Face of Fear is a two-hour adventure for level 1-4 characters written by Dave Zajac. It is the first part of the Tenets of Bane series and has been released as part of the D&D Adventurers League CCC programme. In it, the adventurers are sent to recover a relic of Bane, the god of Tyranny, which is hidden in the desolate wastelands of … Continue reading 5E Adventure Review: In the Face of Fear

Running Storm King’s Thunder: Castle of the Cloud Giants

Our play of Storm King’s Thunder saw the adventurers choose to take on the cloud giants, at least partly because they had a lot of fire spells which would be ineffective against the fire giants, and they wanted a challenge. So, taking the airship, they flew to the Cloud Giant castle to find the object they needed to reach King Hekaton’s court. This is an … Continue reading Running Storm King’s Thunder: Castle of the Cloud Giants

Ending Storm King’s Thunder

After 20 three-hour sessions, we have finished Storm King’s Thunder. We started in February; we finished in the last week of June. It was an enjoyable experience. The final session consisted of the six adventurers accompanying five storm giants as they attacked the Ancient Blue Dragon responsible for the chaos in the Storm King’s demesne. The session could have been better. I should have excluded … Continue reading Ending Storm King’s Thunder

5E Adventure Review: Streams of Crimson

There’s a fantastic idea powering Streams of Crimson, the first of four Tier 4 adventures for Season 7 of the D&D Adventurers League. The characters must recover a shard of the Soulmonger before the yuan-ti and Red Wizards do so, but they’ve got to navigate a ruined city in both the real and the ethereal plane. Having the adventure take place on two planes, with … Continue reading 5E Adventure Review: Streams of Crimson

5E Adventure Review: Fathomless Pits of Ill-Intent

Fathomless Pits of Ill-Intent is the final Tier 3 adventure in Season 7 of the D&D Adventurers League adventures. Written by Eric Menge, it takes the characters into a trap- and puzzle-filled ziggurat where they must stop the Yuan-Ti from summoning Dendar, the Night Serpent. It pulls it off, too. After a run of adventures that have frustrated my players and me, Fathomless Pits of … Continue reading 5E Adventure Review: Fathomless Pits of Ill-Intent

Delving Under Waterdeep

Waterdeep: Dragon Heist is an urban adventure for level 1-5 characters, as well as being a sourcebook for play in the City of Waterdeep. However, it’s not the only adventure release coming from Wizards this year! The second adventure release is the linked product Waterdeep: Dungeon of the Mad Mage. This one’s for levels 5-20 and covers 23 levels of the great dungeon of Undermountain, … Continue reading Delving Under Waterdeep

5E Adventure Review: Rrakkma

Rrakkma is an adventure for 9th-level characters that features a band of gith attempting to stop a plot by the mind flayers. The players get to play the gith, and their characters must explore a stronghold on the plane of Pandemonium before entering the Far Realm for the final confrontation. Written by Christopher Lindsay of Wizards of the Coast and released to WPN stores for … Continue reading 5E Adventure Review: Rrakkma