5E Adventure Review: Purging the Blood

The finale of the Folded Time trilogy, Purging the Blood, manages to provide a conclusion to the overall story of the trilogy while being an entertaining adventure in its own right. This time, the adventurers are sent back to the newly formed Waterdeep as the citizens vote on the names of the various wards, while the nobles pursue a new fashion craze: having their blood … Continue reading 5E Adventure Review: Purging the Blood

Exploration and Making the Mind Work

Some of my favourite Dungeons & Dragons encounters have consisted of a very simple challenge, but, because the adventurers didn’t have the right tools available to them, they needed to improvise and come up with another solution. Give me a stream with a slippery log over it or an open pit just too wide for all the characters to jump and I have a situation … Continue reading Exploration and Making the Mind Work

5E Adventure Review: Hero of the Troll Wars

After the disaster of A Wrinkle in the Weave, it’s a relief to say that the next adventure in the trilogy, Hero of the Troll Wars is quite playable and entertaining. It isn’t without flaw, however. In particular, its links to the overarching storyline are weak. There isn’t an introductory segment where the rules of time-travel are explained and the characters are given their mission. … Continue reading 5E Adventure Review: Hero of the Troll Wars

Waterdeep: Dragon Heist opening stages

I’ve started running Waterdeep: Dragon Heist, the recent D&D adventure for level 1-5 characters. I have a group of five or six players – one is finding himself very busy in the end-of-year madness – who are proceeding through the adventure. Of particular note amongst the characters is a gnome fighter called Dysnomia, who was once part of the City Watch of Waterdeep. This has … Continue reading Waterdeep: Dragon Heist opening stages

5E Adventure Review: Beneath the City of the Dead

Beneath the City of the Dead is an adventure for level 1-4 characters. It is part two of the Umbral Aristocracy trilogy of Season 8 of the Adventurers League. Set in Waterdeep, the adventurers investigate a crypt in the City of the Dead, which was the destination of the map in The Map with No Names. The adventurers believe it’s the location of a great … Continue reading 5E Adventure Review: Beneath the City of the Dead

Arcanacon 2019

The Arcanacon convention will run on the 26th and 27th of January, 2019. I’m planning to be there with a number of other DMs, running D&D Adventurers League games for whoever chooses to join us. In addition, I’m hoping to have Fai Chen’s Fantastical Faire (for the first time at a Victorian event), providing more opportunity for D&D Adventurers League players to… do something magical. … Continue reading Arcanacon 2019

5E Adventure Review: The Barrows of Solina

The Barrows of Solina, an Adventurers League-legal adventure for level 5-10 characters, sees the adventurers meet some Zhentarim tomb-robbers who are being chased by some angry ghosts. A lot of undead feature in the adventure! It is a good adventure, in which the main flaws are with its presentation. The storyline, history and encounters are very entertaining. One of the best things about it is … Continue reading 5E Adventure Review: The Barrows of Solina

5E Adventure Review: The Map with No Names

The Map with No Names is a level 1-4 adventure, the first of a trilogy, set in Waterdeep during the events of Dragon Heist. As a result, the city is full of people looking for treasure. The player characters join the fun when a local barkeep gives them a cryptic treasure map that was left behind in his bar; he initially thinks it must belong … Continue reading 5E Adventure Review: The Map with No Names

Pathfinder 2 Playtest – In Pale Mountain’s Shadow, session 1

A different group of five players met with me on Saturday afternoon to play through the second of the playtest scenarios of the new Pathfinder RPG. This time, the players would make their characters – so we wouldn’t have the problem of underwhelming spells such as acid splash. I’m not running these sessions as official playtest sessions, but rather for a group of mostly 5E … Continue reading Pathfinder 2 Playtest – In Pale Mountain’s Shadow, session 1