Running Hoard of the Dragon Queen, episode 8

The finale of Hoard of the Dragon Queen is exceptionally challenging to run. You’ve got competing factions, a big sprawling castle to explore, and a dragon! All of which means that things can go very well or very badly indeed. Each of the episodes in Hoard is really an adventure unto itself, changing up the challenges and providing different ways for the players to be … Continue reading Running Hoard of the Dragon Queen, episode 8

5E Adventure Review: No Laughing Matter

No Laughing Matter is an adventure for fifth level characters by Dan Coleman, available now through DriveThruRPG after being funded through Kickstarter. The adventure describes a gorge where divine magic has infected its inhabitants with a laughing disease, making them vulnerable to mind-magic. With the disease beginning to spread to outsiders, the adventurers need to venture into the gorge, discover what’s going on, and stop the … Continue reading 5E Adventure Review: No Laughing Matter

Princes of the Apocalypse, session 11

It’s an interesting tactic to announce to your host that you were sent to kill him, but that’s what Thumbalina did upon meeting the head of the Feathergale Knights. She followed this up with the pronouncements that she’d changed her mind, they were all really cool, and could she ride a griffon please. Yes, you’ve got to enjoy the antics of the dwarf who thinks … Continue reading Princes of the Apocalypse, session 11

5E Adventure Review: The Mystery of Mordecai’s Monster

The latest adventure available to subscribers of EN5ider is The Mystery of Mordecai’s Monster, an adventure allegedly for 3-5 characters of level 3, written by Dan Head, who previously wrote The Mystery of Malvern Manor. It’s an excellent little adventure. I’m rather fond of the schemes of insane wizards, and there’s a good one here that offers several challenges for the players. The author understands … Continue reading 5E Adventure Review: The Mystery of Mordecai’s Monster

Designing a Basic Dungeon

One of the main tasks of a Dungeon Master in D&D is providing opportunities to adventure for your players. The process to create adventures can be very simple or very involved, depending on how much work you want to put into it. It’s really important to note that most published adventures contain far more information than you’d ever need for your game. I may have … Continue reading Designing a Basic Dungeon

All Hail the Almighty Splig!

Goblins are fun to role-play. Numerous players have discovered this as they’ve interrogated the goblins in my campaigns. Goblins know that they’re almost at the bottom of the humanoid pecking order (with only kobolds lower), and so they’re used to being bullied. They almost enjoy it. Every so often, one of the goblins decides that turning traitor is a good career move, and so starts … Continue reading All Hail the Almighty Splig!

5E Adventure Review: Gothnog & Swamper’s Unexpected Encounters – Volume One

Unexpected Encounters is a collection of ten encounters (or mini-adventures) for a D&D 5E campaign from Critical Hit Publishing. It feels like it is expensive for a pdf product, at a price of $9.95 for 26 pages. The product is nicely formatted and has a large number of full-colour illustrations. The encounters are written by Alex Guillotte and Rob Davis, and illustrated by Alex Guillotte. … Continue reading 5E Adventure Review: Gothnog & Swamper’s Unexpected Encounters – Volume One

5E House Rules: Converting the Shifter prestige class

One of the most-loved features of 3rd edition D&D was its introduction of Prestige Classes. The concept has been toyed with back in the very early days of original D&D: having a class that could be entered only by fulfilling prerequisites in other classes first; the original Bard worked like that and, later, the Thief-Acrobat. In 2E, the major new mechanic for customising classes was … Continue reading 5E House Rules: Converting the Shifter prestige class

Princes of the Apocalypse, session 10

The Stoneheart Monastery. The Sumber Hills. 11th Kythorn. 591 DR. Once again, the adventurers entered the monastery; this time with Krovis pre-emptively charging at the door on his newly acquired paladin’s mount and smashing it down. The minotaurs and monk behind the door were quite surprised by this and fell after a short combat, although – once again – Krovis was hurt rather severely by … Continue reading Princes of the Apocalypse, session 10

Princes of the Apocalypse, session 9

The Stoneheart Monastery. The Sumber Hills. 10th Kythorn. 591 DR. With the lady abbot now dead, the adventurers expected a simpler entrance to the monastery. Not a bit of it! This time, three minotaurs awaited them in the entrance chamber, and the resulting combat was fierce and dangerous. Minotaurs can hit very hard indeed, and the group – Krovis in particular – was reminded of … Continue reading Princes of the Apocalypse, session 9